Absolver Reviews
A great mix of styles that almost works
Absolver has some light RPG elements despite its focus on PvP, but the real star is its complex battle system.
Absolver is charming beat them all with some good Dark Souls elements, with a big PvE section. Its combat mechanics, where you can customize your own combos sets, is great but the whole system is a little bit rigid, so the multiplayers fights might not feel very pleasant to everyone.
Review in French | Read full review
Absolver has the potential to develop into something very special. As it stands now, though, the content just isn't entirely there yet. Coupled with a handful of nagging problems, it's hard to recommend the title to anyone but only the most dedicated fighting fans out there.
If you can deal with a headache here and there, you have something special waiting for you in Absolver. It really is a fun experience once you get the hang of its complexities. But, if you're easily dismayed by issues in a game that requires precision, you may want to hold back, at least for now. I for one will be jumping back in, there are more martial arts for me to learn.
Absolver is a great combat game, and a fantastic blend of genres. It’s just sad that the PVE side of things is so short, because I’d really have enjoyed the game if there was more of an adventure to play through. Still, if you’re an old pro and fan of fighting games then Absolver may very well be worth the buy. It’s unique blend of ARPG and traditional kung-fu mastering is a whole lot of fun.
Absolver's fighting mechanic is one of the best to come along in years. While the rest of the game can be a little too hit and miss for its own good, this is still a wonderful achievement.
It's a real shame that it's currently experiencing these connectivity issues, as Absolver is an otherwise great melee action game. The combat is deep, tactical, and wonderfully customisable, and interacting co-operatively or competitively with other players can be a real joy. Once SloClap can ensure players of a lag-free environment to play in, this will be a knockout multiplayer brawler.
Absolver is superb yet flawed. Sloclap have some really fun and innovative ideas though, for some reason, they've built a gorge between players and their game. Like digging for gold, if you want to get anything of value from Absolver then you'll need to work hard and put in the time. Needless to say, those with a casual curiosity will likely find themselves completely turned off.
Absolver comes extremely close to being an amazing game with its deep 1v1 melee combat and unpredictable player encounters, but where it falters is in, well, nearly everything else. The world feels lifeless. When more than one fighter joins a battle, battling becomes frustrating and clunky. There's a lot of potential with Absolver. But unfortunately, it's not 100 percent of the way there yet.
It often feels unrefined and unbalanced, but the uniquely tactical combat system, and Dark Souls influences, create one of the most enjoyably different fighting games of recent years.
Absolver offers too little long-term motivation, but, however, has potential with its combat system and the exciting multiplayer dynamics.
Review in German | Read full review
Absolver offers a truly unique take on the combat genre, with a peculiar mix between single and multiplayer. Technically solid and visually inspired, it suffers from a sometimes confused level design and the absence of a real, high-level endgame.
Review in Italian | Read full review
Absolver promises a lot and delivers most of it, but cuts itself off just when it gets good.
Absolver is a flawed gem, delivering excellent multiplayer action and a short but entertaining campaign in spite of numerous technical issues.
Absolver is great at its core, but it definitely needs more meat on its bones if it wants to stick around.
Overall I think Absolver is very decent. It reminds me a little of the good old days of Double Dragon on Atari.
Absolver is a unique fighting game, with its own style and direction. The depths of the gameplay sometimes struggles with the confused brawls on screen.
Review in Italian | Read full review
Absolver seems to be a conflict of two games. In one corner you have the "Souls-like" world to explore cooperatively or competitively with other players, that seems to be the original idea of the developers. And in the other you have a hardcore fighting game that doesn't need a rich open world at all in order to be successful, which seems to be what Absolver evolved into. Many players will feel short-changed that the former was sacrificed to make way for the latter, and I anticipate that this game will have an extremely niche player-base. For 29.99 USD Absolver is slightly overpriced, but if you really enjoy a good fighting game, then this one is right on the mark.
Absolver's fighting system and weird blend of ideas make it a genre-defying gut punch of innovation. You'll be in amazement with how much you can customize the fluid combat, but its complexity and intentional design to be constantly altered might be off-putting for some. The same goes for those looking for more to do besides competitive play in an open world begging to be absolved of limited scope and content.