For those looking for an extra bit of challenge — not to mention one heck of a sequel-bait left to linger right at the very end — The Messenger: Picnic Panic fits the bill of tasking players to prove their worth with every and all skills they've accumulated from the base game.
A spiritual successor to Actraiser, SolSeraph is one of those titles that goes into the file of games we really wanted to like because in theory it had all the ingredients, good ideas and influence from great games of the past, but unfortunately comes together in an uninspired way.
Blazing Chrome is an modern take on classic run and gun arcade classics. It's difficult to ignore the strong influence Contra had on the game's development, but either because of or in spite of this it's still a lot of fun to play, especially on co-op. Anyone who wants something new with the classic Contra or Metal Slug style gameplay can't go wrong with Blazing Chrome, but even though it's a good time, it doesn't really bring anything new to the party.
When story, mechanics and general weirdness and humor are taken all together it adds up to a wonderfully-unforgettable RPG about making an RPG. The story feeds into the game and the game leeches into the story until the two are utterly inseparable, but even if they could be divided the dungeon crawling is incredibly playable.
It's hard to believe that something as crazy sounding as rhythm-based rougelike would actually work, but Necrodancer proved it could be done well and Cadence of Hyrule took it a step further by improving multiple facets of gameplay and visuals.