The Surge 2: The Kraken offers a new area to explore, new enemies to fight, new items to find and new side-quests to complete. Sadly, the new content is not particularly meaningful, and the short length makes the DLC a worthy purchase only for those who love the main campaign.
Dragon Ball Z: Kakarot is a mixed bag. If you're a Dragon Ball fan, this game will offer so many nice moments and make you occasionally beam from ear to ear. But then during exploration and combat, things quickly become tedious. At full price, it's hard to recommend this game, but when it becomes affordable in a sale, it'll be hard for fans to resist.
Mandate of Heaven is a strong DLC for Total War: Three Kingdoms, offering a selection of new mechanics for particular factions, a host of new units and a brand new scenario for you to begin with, one that seamlessly fits in with the rest of the game. There are a few issues that have been exasperated, such as diplomacy and the AI can't seem to handle the new mechanics well, but overall the DLC is still well worth picking up as for the most part, it offers even more engaging stories that allow for emergent gameplay and just more of Total War: Three Kingdoms, one of the best strategy games ever made.
Tokyo Mirage Sessions ♯FE Encore is definitely the definitive version of the game - who needs the Wii U GamePad, anyway? JRPG fans and those who love idol culture will find a lot to love here, but this certainly won't convert anyone who hasn't liked JRPGs in the past, like Persona 5 and other games might. A great title to have in your Nintendo Switch library.
Dr. Kawashima's Brain Training for Nintendo Switch isn't likely to hit the same spot that the original game did over a decade ago, but it offers a very similar experience. If you enjoyed it then, you'll enjoy it now, but given how many similar mobile apps are commonly available, this feels far too expensive and prohibitive as a full-price retail release. Perhaps future DLC and updates could bolster the experience, but as of right now, I've come away fairly cold.
Unity of Command II makes for one of the most tactically engaging and challenging strategy games ever, enhancing an already excellent original with new features such as special attacks, a headquarters system which adds a levelling up system - working with the myriad of side objectives - and a very different type of war found on the western front to the east. It has quite the learning curve and may seem as impenetrable as the Maginot Line, but with a little time you'll come to love exactly how it works.