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Shadow of the Colossus lives up to the legacy of the original and provides a brand new presentation for fans to experience. Newcomers will get the best playing version of the title while veterans will get the version they always dreamed of. The game is smoother to play, the presentation is top notch and the minimalist storytelling from the original isn't embellished or altered. This is exactly what you'd want from a remake and I couldn't be happier with the final result.
Protocol is a tortuous experience that combines clumsy, awful gameplay with an abysmal script. I would much rather fail the protocol, and be nuked, then have to play through this again.
Derelict Fleet feels like something that was unearthed by a science team digging for artifacts from the early 2000's. This is a game that was somehow preserved until a 2017 release, and now has the audacity to ask for $10 from unsuspecting players. Not many redeeming qualities to be found here, nostalgic or otherwise.
The Quiet Man is a failed experiment, but unlike other games that share this fate, it doesn't seem constrained by budget or technical limitations – but rather poor execution and abnormal design choices that cause its own undoing.
Frequently more frustrating than frightening, Hello Neighbor is a disaster from top to bottom. There's a nugget of a good idea here, but between the irrational puzzle design and inconsistent AI, the finished product isn't up to snuff.
Despite a promising heavy metal vibe, Slain! is a mess of errors that I fear will not be adequately addressed no matter how many patches are thrown at it.
An ambitious attempt to take the series in a new direction crippled by the fact that the direction in question turns out to be 'down the drain'. Shoddy design and construction across the board leave this one without a leg to stand on.
The metroidvania-lover in me wished Randall turned out to be more enjoyable. There are some interesting ideas here, like the use of mind control, but the good of that is buried under a litany of technical problems and just general sloppy design. Like the titular hero, I found myself frequently battling headaches during my time with the game.
If the existence of a mobile Deus Ex game was not already enough of an insult to you, then this port is on hand to ensure a nice handful of salt is rubbed into the wounds.
Art is certainly subjective, but most people will be hard pressed to get more than an hour's enjoyment from ART SQOOL.
Fast & Furious Crossroads just can't get anything right, becoming yet another licensed movie tie-in that fits the negative stereotype. The presentation is dated and actors reprising their roles is but a small consolation. A brief and very linear campaign with poor gameplay offers terrible value for a full priced release. The PC version suffers further, with empty multiplayer, instability, and barely any options.
Unless you're just dying for something different, Valkyria Revolution isn't worth your time. Its attempt at genre blending just leads to a confusing mess of styles that never quite works.
WWE 2K20 is a complete debacle, and in the running for the worst entry in the series to date. Outside of the solid 2K Showcase and plethora of match options, this is a downgrade in almost every way. The visuals are repulsive, there are glitches everywhere you look, and the gameplay has been significantly compromised.
In an effort to homage the kart-racing classics of the 32-bit era, Coffin Dodgers merely layers unattractive visuals atop an antiquated control scheme and generic world design. If you're yearning to relive your childhood through the goofs of a solid kart-racer, you're better off consulting Mario Kart.
Distortions adopts the negative connotations of its own name by offering an overpriced mix of poor storytelling, bad gameplay, lack of polish, and an outdated presentation.
Empathy: Path of Whispers attempts to tell a series of intriguing personal stories in a mysterious, abandoned world. The end result however is a visually dated, largely boring, and technically broken game that doesn't deserve your time and money.
Typing Fingers - Enemy is a broken game which is unlikely to help in the fight against dyslexia and illiteracy. It's a chore to play and poor save system makes completing the story a slog.
One tiny step forward and three huge leaps backwards. Some minor modern improvements fail to mask the failures of this remake. If you want the best experience, the 2003 original is the definitive edition.
If you like Slender, play that instead and pretend you are navigating a maze of corridors. If you hate Slender, run far away from Daylight as though evil witches are chasing you.
Aery - Calm Mind sets the bar very low for itself to begin with, and yet still manages to deliver some annoyances. This casual flight game is little more than a tech demo, and while some may argue if it's worth the price, it turns out to be not worth the time.