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512 games reviewed
81.7 average score
85 median score
66.3% of games recommended

GamesBeat's Reviews

Mar 16, 2014

As someone who hasn't touched collectible card games since the mid-1990s — and hasn't played Warcraft since it was still a real-time strategy game — I'm amazed at not only how quickly I picked up Hearthstone but also how much I've played it. It's easy to learn, easy to get into matches and play, and it's fun. It's led me to check out other digital card games — and I'm again surprised at how much I enjoy these.

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90 / 100 - Luftrausers
Mar 17, 2014

If you strip away the Rauser parts and the catchy soundtrack, Luftrausers would still stand on its own because of its excellent gameplay. But those features add so much depth and excitement that they actually pushed me to become a better player. Judging by the wide gap between my score and those higher up on the leaderboard, I still have a lot to learn.

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Mar 17, 2014

Metal Gear Solid V: Ground Zeroes is a demo being sold as a bargain-priced game. While the Metal Gear franchise is renowned for having exceptional game teasers, the idea of selling one of them at this price is absurd. The unsatisfying, unlockable content is painfully obvious filler. Not enough moments of gameplay or narrative consequence happen in the main mission to justify a price above $10, let alone the $20-$30 range.

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Mar 19, 2014

Infamous: Second Son is a phenomenal game, and a must-play for any PlayStation 4 owner. If you don't own a PS4, it's worth buying one just to play Second Son — that's how good it is. If you're looking for an open-world game with lots of side quests, a satisfying story told through groundbreaking animation, and an arsenal of one-of-a-kind superpowers, Infamous: Second Son has it all.

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Apr 2, 2014

Where The Elder Scrolls Online fails is when it doesn't break enough from the traditional MMO formula, which is the same mistake other massively multiplayer games keep making, but the only places I've felt that weakness so far are in the monster behavior and quest systems. If the endgame and player-versus-player content I haven't gotten to yet also stick too close to typical MMO formulas, then it's going to be difficult for Bethesda to justify the cost of a subscription for The Elder Scrolls Online unless additional, fresh, and substantial story material is regularly added to the game for high-level players, maybe even on a monthly basis.

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Apr 15, 2014

Moebius: Empire Rising is a decent adventure game that becomes harder to recommend because of its technical flaws. I can't really tell you if it's a worthy successor to Gabriel Knight, but fans will certainly enjoy the old-school joys of pointing and clicking their way through puzzles and dialogue.

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90 / 100 - Trials Fusion
Apr 15, 2014

For me, Trials Fusion plays like a nearly perfect game.

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Apr 16, 2014

Island-hopping in a fantasy world felt new to me, and this builds upon the already engaging strategy that exits in Warlock. The Exiled gives the series something akin to a true campaign mode, and I'm eager to give it a try with different Great Mages, different leader perks, and different factions. I do hope that in further updates — the original Warlock received a number of expansions — Ino-Co crafts some truly interesting factions. But even if the developer doesn't, I trust the mod community to come up with some spectacular homebrewed content. Even giant turtle killers. Score: 82/100 Warlock 2: The Exiled is out now for PC. The publisher provided GamesBeat with a Steam Early Access code for the purposes of this review.

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75 / 100 - NES Remix 2
Apr 20, 2014

It's good to see Nintendo flexing the strength of its back catalog. NES Remix was a nice start, and NES Remix 2 is an improvement. Plenty of people, including me, love this era of gaming, and this game does a good job of capitalizing on that.

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Apr 28, 2014

I have issues with Mario Golf: World Tour, but they are completely unimportant when I'm playing the actual golfing parts. It feels great, it looks very nice, and it plays at a fast pace. And while the campaign packaging is a faint echo of Mario Golfs gone by, that didn't stop me from loving the 20 hours I spent with this entry in the franchise.

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Apr 28, 2014

Kirby: Triple Deluxe looks like just another entry in an old series if you only peek at screenshots and trailers, but this is the best 2D platformer I've played on the 3DS. Levels offer tons of secrets and hidden items to find, and the game's use of the portable's 3D effect is delightfully clever. It's nice to see charm and wit take center stage in this beautiful adventure.

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60 / 100 - Daylight
Apr 28, 2014

Daylight is a victim of its most-touted feature. When the random generated items and enemies work, every step carries a palpable sense of dread and unease. But the immersion's lost when the player gets caught in an enemy spawning loop with too few flares is hard to get back. The story's climax works better on paper, and bland visuals just make maze navigation aggravating. The $15 price is also a bit much to ask for what will last most players up to 3 hours without much of a reason to replay it. For the few moments when it all clicks, Daylight is the best we could have hoped for out of the Slender craze. The rest of time will have you remembering why it was a craze to begin with.

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80 / 100 - MLB 14: The Show
May 5, 2014

This is a tricky one to score. Again, MLB 14 The Show on the PlayStation 4 is a great baseball game, and I undeniably have a great time playing it. Still, as a next-gen debut, it is a little underwhelming. Sure, all of the features of the PlayStation 3 version are here, but the graphical improvement is more of a single than a home run. Of course, sometimes you need those small base hits to win a game, but let's be honest; the homers are more fun.

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May 8, 2014

The Last Tinker: City of Colors is best shared with friends or family who enjoy a good story and pretty artwork. It's not difficult, it's not aggressive, and it's not online, so it definitely belongs in the gentler category of family games like the Lego series.

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Although a bit slower paced than its predecessors, In Harm's Way is probably the most violent entry of the series to date. It introduces intriguing new characters and gives old ones (very brief) screen time. But it's the progression of Clementine's character that will keep you invested throughout the short runtime.

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85 / 100 - Mario Kart 8
May 14, 2014

Mario Kart is typically the best racer for most people. That's no different with Mario Kart 8.

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May 18, 2014

While shooting fascists in video games will likely always be fun, The New Order falters when it's trying to decide how you should feel about it. Its options and ridiculously sized weapons provide a lot of enjoyment, but the story tries so hard to be serious that it forgets that this is a game that includes Moon Nazis.

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75 / 100 - Transistor
May 19, 2014

Transistor is beautiful and engaging with a brilliant combat systems that encourages careful planning before and during battle. It's just a shame the story holds it back from being a true classic. It's a more flawed experience than Bastion was, but it's also a more interesting one. It takes risks. It ditches Bastion's charm and lighter moments for a darker, more somber story. Not all of the risks, however, pay off.

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80 / 100 - Tropico 5
May 21, 2014

Tropico 5 works in a lot key areas. The controls and interface are familiar and rock-solid, and the spicy music and comical cast keep it fresh. A near-endless supply of customization options adds a necessary strategy element to the title. Dated graphics and a hopeless multiplayer section damage its overall appeal, but fans of the Tropico series and its competitors won't be disappointed by the newest offering.

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85 / 100 - Watch Dogs
May 26, 2014

Though the new-generation moniker may be cliché, it rings true in the dense and beautiful presentation of Watch Dogs. Most of the many, many systems on display have been sharpened to a fine point despite a few that fail to reach their full potential. While minor bugs, inconsistencies, and a lackluster story restrain Watch Dogs, its impressive environments, fluid interconnected mechanics and welcome multiplayer components set the bar for future open-world experiences, and help it to stand as a sign of things to come.

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