Hitman 3 Reviews
A nice conclusion to the World of Assassination trilogy. Hitman III is "just" more of the same, but that's not a problem when the original material is that good.
Review in Italian | Read full review
Hitman 3 is a perfect culmination for this trilogy of the World of Murder for the ambition in some of its levels, and the thousand and one possibilities of murder, which make you want to replay it until there is nothing left to discover.
Review in Spanish | Read full review
Hitman 3 is the ultimate murder simulator. Now that the World of Assassination trilogy is finally complete, there's no excuse to not play Hitman. In order to truly appreciate the game's intricacies, you have to commit to replaying levels, attempting challenges, and testing out new strategies. However, if you put in the time, you'll be treated to one of the most engaging and rewarding stealth experiences in all of gaming.
Hitman 3 is a satisfying farewell to Agent 47, with stunning locations, and endless opportunities to take out your targets.
That's why, as much as Hitman III was a pleasure to play, it left me longing for the mood of the old games.
Hitman is a world made up entirely of Chekhov’s guns, and it’s a blast finding out how to get Agent 47 into position to pull the trigger.
As a final act, Hitman 3 is as capable and pleasing as its trilogy-siblings. As a trilogy, it is one of the most fun-loving games of the previous decade.
All told, though, Hitman 3 is one of the best stealth games ever made.
Hitman 3 is the ultimate Hitman experience, period. The game runs almost improbably crisp, and each location is a ton of fun to explore. Replayability is a must, but not just because of the brevity of the campaign, but because there is so much to do in each one. Adding the missions of yesteryear appends even more to the package, along with the ability to be the assassin in VR or take it on the go with Stadia or Switch. I could try and nitpick it for what it doesn't do or where it comes up short (of which there's almost nothing), but when it comes to being an early contender for Game Of The Year, Hitman 3 hits its target dead center.
Hitman: World of Assassination brings together most of the trilogy's content in a convenient package. While what's excluded and the always online requirements are baffling, the game itself is still a ton of fun with the new Freelancer mode bringing you to locations from all three games. This is a great way to dive in for newcomers, though veterans will be confused as to what's not included and why.
Hitman 3 features some of the most complex and most creative levels in the series history while polishing the gameplay to perfection. Unfortunately, it's held back by some hefty paywalls, uneven mission pacing, and some occasional clunky AI.
n an alternate universe, Hitman became one of the best selling series of all time, its influence akin to something like PUBG. In this better world, where the pandemic never even happened, Hitman spawned a genre of its own - the Hitmanlike, where developers put level design and systemic play right at the top of their priority list. Alas, we can’t break through the skin of the world and reach that universe. We’re stuck here. In our world, Hitman stands alone. There’s nothing like it, and Hitman 3 is an outstanding refinement of that unique 21-year-old recipe. Just watch out for that secret ingredient. (It’s poison).
Io Interactive send off Agent 47 with a sharp and varied globe-trotting farewell
Industrialised murder probably shouldn't be this entertaining, but this final part of the trilogy is a minor masterpiece
Though this is the weakest map in the Hitman 3 lineup — excluding, maybe, the experimental train level, Carpathian Mountains — it’s still a Hitman level, i.e. pretty good. It doesn’t hit the standard IO Interactive has set for itself (and it will be a shame if this is the last map Hitman 3 gets), but that still makes it more interesting and worthy of exploration than the vast majority of video game levels I've played this year. IO is playing with interesting ideas, but this iteration just isn't there yet.
On its own, Hitman 3 is a moody conclusion to a generation-defining trilogy, but when taken as a complete compilation, it's the ultimate stealth sandbox. IO Interactive has honed its gameplay formula to perfection, and it's on top form here
Hitman 3 closes out the World of Assassination Trilogy with developer IO Interactive in confident mood. Lessons learned from the past five or six years have worked their way into this splendid epitaph for a series that looked dead and buried more than once along the way. As with its predecessor's, there are some lows to go with the highs, but those highs? They are truly something special and make the future of IO Interactive an exciting prospect.
All in all, IO Interactive has stuck with what it knows best with Hitman 3: gorgeously crafted open playgrounds for the player to wreak slick and murderous havoc in.
Hitman 3 dances asymptotically with the concept of perfection, often approaching it without ever really grasping its essence. Nevertheless, IO Interactive manages to improve and refine a well-established formula, while offering a a truly satisfying conclusion to 47's struggle against Providence. Although there are some flaws, they're almost entirely eclipsed by the incredible quality of everything else.
Review in Italian | Read full review
The locations and level designs in Hitman 3 are among the best IO Interactive have built.