Crackdown 3 Reviews
An exercise in mediocrity that would have flown under the radar were it not for the ludicrous development cycle and marketing.
Unlike the Nintendo Switch and PlayStation 4, the Xbox One doesn't have an acclaimed title that would entice someone the purchase Microsoft's console. When Crackdown 3 was announced many hoped it would become the system seller the Xbox One needed, even those unfamiliar with the franchise were excited for this. After numerous delays Crackdown 3 is finally here and it was not worth the wait. A mediocre campaign stuffed with busy work and a tacked on multiplayer makes Crackdown 3 only worth playing if you own Xbox Game Pass.
‘Crackdown 3' is everything you'd expect in a sequel. New location, new guns, new abilities, and a few hidden surprises along the way to keep you on your toes.
Although the game took allot of time to develop unfortunately the final product has not been worthy in the end... I can't hide that I enjoyed the time I spent in the open world of the game, especially climbing buildings and confronting the leaders at the end of each stage, but it is very repetitive in addition to the weird way of driving the vehicle plus the environment of the open world in general is rather boring, it is hard to see an announcement for a new sequel in the upcoming years unfortunately !
Review in Arabic | Read full review
Crackdown 3 is stuck in an earlier era and offers nothing new to the Open World Games, or even to its own chain.
Review in Arabic | Read full review
Overall, Crackdown 3 feels like an Xbox 360 title running in 4K. In small doses, the action’s a lot of fun. I love jumping around the city and blowing stuff up, but I can’t imagine this is the follow-up fans deserve.
"It falls flat on just about every aspect, making us wonder why Microsoft even delayed it for this long, anyway"
Crackdown 3 is a weird one to review, because it feels distinctly out of date. The delays and changes in direction have resulted in a modern game with design sensibilities that feel over a decade old, but they hold up incredibly well. While not a long campaign, the time I spent with Crackdown 3 was a lot of fun, and recommended to fans of the original. Just make sure to play as Terry Crews to improve the experience.
Crackdown 3 offers an amazing feeling of power with a great selection of weaponry to make use of during chaotic firefights as well a decent looking but anemic world to explore but fails to grow beyond the original dated formula.
Crackdown 3 is a game that shows the problems that have occurred in development. Sumo Digital saves it as best it can, but it's not enough and we have a kind of HD version, enlarged, of the original. Of course, it is hilarious and it is undeniable that the character development system hooks, but it is not enough, and less in a quarter like this, to recommend a game like Crackdown 3 to everyone.
Review in Spanish | Read full review
Crackdown 3 is a mindless collectathon that may tickle the right spot for fans of the franchise or those seeking a game stripped of everything but side-missions; those seeking a Terry Crews simulator, like I was, will be left sorely disappointed.
Crackdown 3 is still a miracle. Not technical. It is a miracle that even after so many problems and such a long development has finally been able to bring a relatively fun action game that fan units can enjoy. I would even say that the game is better than it ever deserve to be.
Review in Slovak | Read full review
Crackdown 3 feels like a dated open-world game with little depth beyond its zippy traversal mechanics. It’s slick visuals and fun platforming moments mask repetitive combat and a severe lack of Terry Crews beyond the opening cinematic.
Crackdown 3's campaign is short on new ideas and relies too heavily on its core loop of collecting orbs and throwing heavy objects around.
Crackdown 3 isn't an instant hit, but after a slow start it rapidly builds into an action-packed shooter with brilliant character control and movement. While orb collecting is the key for prolonged play, the campaign in Crackdown 3 is always entertaining and visually there's a lot to appreciate if you look at the bigger picture. Crackdown is back. Shame about the multiplayer Wrecking Zone, though.
Repetitive and middling, Crackdown 3 is a totally average open-world game that doesn't give itself a way to stand out.
Crackdown 3's campaign is like a thawed-out relic from more than a decade ago. Multiplayer's environmental destruction is interesting in concept, but its bare-bones nature keeps it from being more than a curiosity
Crackdown 3 feels like a product of a prior generation. If it had been released in 2014 or 2015, alongside Saints Row IV or inFamous: Second Son, people might have lauded the way it has to smoke out your opponents and praised its many opportunities for destruction.
Crackdown 3 feels too similar to the game that came before it; it's like Sumo has made Crackdown 2 again