Crackdown 3 Reviews
An unlucky product, born under a bad star, passed from hand to hand without anyone being able to fix it. A pity, but now that all the fears have been confirmed, we can at least look further.
Review in Italian | Read full review
Crackdown 3 has finally arrived and instead of being a next-gen iteration of the franchise, it feels like a lost relic of the Xbox 360 era.
Sumo Digital's Crackdown 3 releases on Xbox One and PC on February 15.
Crackdown 3 is fun to play and requires very little in terms of concentration to perform well, but at the same time, it's fairly limited in scope and most players won't find enough on offer to keep coming back.
Lazy mission design and squandered use of star Terry Crews keeps Crackdown 3 from doing much more than satisfying our urge to smash stuff
Crackdown 3's campaign is short on new ideas and relies too heavily on its core loop of collecting orbs and throwing heavy objects around.
Crackdown 3's mediocre, collectible-heavy campaign and poor Wrecking Zone multiplayer are rarely satisfying busywork.
Crackdown 3 is a mindless collectathon that may tickle the right spot for fans of the franchise or those seeking a game stripped of everything but side-missions; those seeking a Terry Crews simulator, like I was, will be left sorely disappointed.
Considering how short-lived both the campaign and multiplayer modes are, it’s astonishing this sequel took this long to come out. If you are a fan of the franchise, you’d find things to love here. Even then, it feels too little too late.
Crackdown 3 is forgettable, broken in places, extremely short and set in its ways. Still, I'd be lying if I told you I didn't have a hell of a lot of fun playing it.
Unfortunately, gamers have moved on. Crackdown 3 hasn't.
Crackdown 3 does its best to ride on an action-packed wave of nostalgia, but in the end all it succeeds in doing is face-planting straight into a morass of tedium and frustration. Even the most stalwart Crackdown fans will likely wonder if the long wait was worth the final result.
"It falls flat on just about every aspect, making us wonder why Microsoft even delayed it for this long, anyway"
Crackdown 3 is stuck in an earlier era and offers nothing new to the Open World Games, or even to its own chain.
Review in Arabic | Read full review
In the end, this is the taste that is left after playing Crackdown 3. It is not that is a bad game, it is just that we have seen everything it offers before. In individual terms and as a whole.
Review in Greek | Read full review
Sumo Digital's "Crackdown 3" offers an extremely explosive gameplay experience with no doubt. However, the game leaves a lot to desire on many fronts, and this is the reason why.
Against all expectations, Crackdown 3 managed to survive where others from that same E3 2014 show like Scalebound and Phantom Dust failed to see the light of day, but what we got was just a shinier version of a 2007 game.
Though there are moments here that'll bring a smile to your face, Crackdown 3 is crammed with ideas and game design choices that were done better over a decade ago. Just play the original game and wash your hands of this version.
Crackdown 3 offers occasional glimpses of fun, but it's far too bogged down by outdated mechanics, bugs, and disappointing multiplayer to be worth anywhere near the full asking price.