Agents of Mayhem Reviews
Agents of Mayhem has spirit, but not as much as its Saints Row predecessors and not enough to completely outshine the paint-by-numbers design. Try it.
Agents of Mayhem wears the right outfit but doesn't go far beyond posing in the mirror.
The presentation, the characters, the gameplay -- Agents of Mayhem feels like a great game in spots. It's got all the Saints Row style that you're accustomed to seeing from Volition, but it lacks in features when compared to other open world games of this nature.
The Saints Row vibe is strong, but Volition's latest is still a brilliantly bonkers blast-fest
Despite fun combat and characters, Agents of Mayhem becomes repetitive and grinding. In trying to chase the popularity of Saints Row, it misses having an identity of its own.
For whatever reason, this feels like a game that wants to reach as high and far as the games that came before it, and simply can't.
Agents of Mayhem may take place in the Saints Row universe, but this adventure title has its own bizarre cast of vulgar misfits aiming to save the world from mad scientists.
Agents of Mayhem is a very interesting game with some wild concepts, many of which didn't seem like they would work out. While the combat is enthralling, the mission design surrounding it is consistently disappointing. The city of Seoul is wonderful and begging to be explored, but that's not something Agents of Mayhem encourages through its design. Agents of Mayhem is hit or miss, but has more misses than hits.
Considering this is essentially a different brand and hopefully the first game of many, it certainly stands on its own as a quality open-world game. Just don't be surprised if it gets a stronger sequel down the line.
At the end of the day, even with it's issues, Agents of Mayhem is still a fun experience that anyone who is a fan of hero shooters or the previous Saints Row titles will be able to enjoy. Shooting hoards of Legion scum won't get old any time soon.
Agents of Mayhem clearly lacks a cooperative story mode and more varied missions that could make the game more fun. So, it's left to pull itself out of the secondary marshes thanks to well-designed characters, humorous dialogues and a pretty visuals.
Review in Russian | Read full review
Few would consider the combat in the various Saints Row games particularly memorable, so it's surprising to discover that the frantic, fast paced battles and excellent agent switching gameplay end up being the true heroes of Agents of Mayhem. While it's disappointing that the open world feels surplus to requirements at times, it's the 80s cartoon atmosphere and absorbing upgrade system that also help ensure that this is more than just a Saints Row spin-off.
Volition is back with yet another action packed game, filled with doubtful humor and silly designed characters. Agents of Mayhem may feel like a new Saints Row in almost every aspect – but it still offers plenty of entertaining gameplay.
Review in Swedish | Read full review
Ultimately I had a great time becoming an agent; I laughed, I shoot a bunch of baddies, and I grew to love the Agents of Mayhem. There is quite a bit of content here and this won't blow anyone away as far as mission design or open world games goes, but I couldn't stop smiling, laughing, and playing until it was finished, regardless of its flaws.
The team behind Saints Row showcase their balls of steel by taking the plunge into the deep end and taking you along for the rough and ready ride that is Agents of Mayhem.
Taking these Agents out on missions starts out fun, but quickly goes repetitive.
Agents of Mayhem offers fast-paced and mindless fun filled with Volition's signature crude humour, but elements of it make it feel like a missed opportunity.
While the gameplay is enjoyable, it's a little short-lived and it isn't a game we imagine you'll sink weeks or months into.
There's a lot to love in Agents of Mayhem, which makes the pitfalls harder to swallow. An imaginative story and cast of characters is burdened by an uninspired and soulless open-world. Exciting character combat gets pushed out of the limelight by notable slowdown and other bugs that inhibit gameplay. In a day where open-world games are evolving and giving players a lot more depth, meaning, and life, Agents of Mayhem feels like a step backwards. Volition ought to consider either abandoning or stepping up the open-world if they decide to continue the franchise.