Simulacra has some interesting ideas, but gets in its own way enough that it wastes the advantage afforded to it by its strong premise.
Simulacra might not be perfect, but it highlights that the found phone horror concept is one that has a significant amount of potential.
Simulacra is a very clever game that, despite the simplicity of both its premise and gameplay, immerses you into it and doesn't let you go until you've solved the mystery.
Simulacra 2 is an improvement on its predecessor, but there's further to go. A tighter narrative and better interface design don't quite compensate for sketchy writing and silly horror.
Flawed it may be, but Simulacra is an interesting thriller in which you get to play detective. The found phone concept is a smart hook, while the storytelling delivers a yarn that will keep you engaged from beginning to end.
Simulacra interweaves a horror mystery with investigative work and puzzle-solving. However, the driving force of this title is simply the narrative and not it's gameplay offering.
What’s most baffling about Simulacra is why more wasn’t done to make it a more authentic mobile experience.
If you’ve enjoyed similar games, Simulacra will be right up your street. Its story is creepy and unpredictable, with the variety in gameplay keeping you engaged, even if it drags towards the end.
SIMULACRA on the Nintendo Switch is an FMV adenture based on a story of mystery and horror and if the gameplay experience is not among the most outstanding ever designed, there is definitely something engaging about finding hints and advancing along the plot. The game's different endings add an additional incentive to explore and even though SIMULACRA is no masterpiece, its players will feel involved enough to take the experience to the end.
Review in Portuguese | Read full review
Despite my numerous complaints with it, SIMULACRA was, at its core, a title that had me engrossed.