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While it is no genre-defining title like Command & Conquer, Conan Unconquered is more than just a worthy successor to a team of developers known for their storied past. Excellent graphics, if troublesome user interface, and a pacing that will have you both glued to the seat and your heart beating with the very drums of war. Conan Unconquered should without a doubt, be in every RTS fan’s library.
Overall, I think Urban Warfare has included some excellent features, a challenging mission type, and new mechs to satisfy fans of BattleTech. Even though each mission I played ended in a pathetic defeat, I had a great time playing in the new biome and with the new mechs – specifically the Raven.
So on a whole, while The Sinking City makes some great strides for investigative puzzlers, the open world that it tried to live in doesn’t really work. If you can get past the empty enough world and the clunky mechanics however, and there’s a gem underneath that is just begging to be explored and it’s worth the exploration.
Overall I had a lot of fun with Varnir. Yeah, the plot is a little trope filled and cliché to an extent, but the battle system was really fun, and I felt like I was playing a sort of pokemon-esque devouring game. While that sentence may need some work, the “collectible upgrading system” was pretty fun, and I’d always try to eat as many enemies as I could. Is Varnir perect? Maybe not, But 8 out of 10 witches would probably promote it.
Overall, while Super Neptunia RPG won’t be winning the top spot for the series, it’s still a decent entry. Being developed by another studio can always come with some curveballs but the ideas that Artisan Studios have put forward made for a fun enough time that I do hope to see more of down the line.
Was Neptunia Shooter fun? Definitely. Would I play it for more than an hour? Probably not. As a longtime fan of both the Neptunia franchise and bullet hell games, I can honestly say it’s really fun and pretty challenging, but it could also be a lot more than what it is. If you’re a fan of the bullet hell genre and like the Neptunia series, consider giving it a shot, but I wouldn’t expect many other people to get enamored with the game.
I found the characters mostly interesting, the storyline was engaging, and for a first production project, PQube did really well. Does that justify the faults? Well, maybe not all of them, but like I said, Kotodama is an "experience", both for the players and developer. I really do want that prequel though, so hopefully PQube will release that as a polished version of the gameplay or something similar. If nothing else, I'd definitely suggest checking the game out.
Judgement is definitely on my game of the year list. The dialog, the gameplay and the visual representation are simply stellar. While it hasn’t been that long with something this heavy in narrative with plenty of gameplay, Judgement just feels like the whole package from the get go and holds on to what makes it so great even hours down the line.
Nelke & The Legendary Alchemists: Ateliers of the World is a unique look at the Atelier franchise’s worl outside of the mainstream titles. Lighthearted as it may be, it still feels shallow, though well-designed and full of things do to on a casual level. While fun, interest easily wanes after an hour or two, though its art, voice acting, and overall scope should not be taken lightly. Nelke & The Legendary Alchemists: Ateliers of the World is a niche title best suited to those that are deep in the fandom of the Atelier Franchise.
Outward is a fun, challenging, if empty and slightly misguided, open-world roleplaying game where death is not only common, but guaranteed (do not be like me and accidentally drink the salt water; you will die … fast). Beautiful but hollow, Outward is an absolute must for those looking for something different, but be warned, you might bite off more than you can choose.
As a mesh of genres, Golem Gates succeeds more often than not. I love the CCG genre and found it to be a pretty interesting mix with the RTS one that Golem Gates builds its foundation upon. Expanding on my collection and editing my deck was entertaining and the core gameplay is quite interesting as well. I do wish there was a bit more variety in the types of missions and the multiplayer really does not do much of anything for me, but on the whole Golem Gates is a solid offering.
Layers of Fear 2 is not going to be for everyone. It has a distinctive flavor even among horror games, and the movement controls can sometimes come across as a bit clunky and some of the narrations do not hold up with the overall really good voice acting found in the majority of the game. Those concerns aside however, I have to say that Bloober Team knows how to play with a person's senses, heighten tension skillfully and pay that off with some pretty solid scares in a new environment that diverges from what they used last time around.
All in all, Warhammer Chaosbane is a fun title that is both enjoyable to play alone or with a few friends. While it won’t be winning any awards for treading on unexplored ground, it’s both a solid experience and a tick in the right direction for the Warhammer series that seem to have one good title in every dozen. Well done!
Atelier Lulua is a great game. Cruising through the story at a great pace and never tripping over my own feet to understand the gameplay. If I had to describe this game in one word it would be "Simplicity", as it does a wonderful job of guiding you through each and every new and old discoveries. I'm glad to be able to experience a 4th part to the Arland storyline. It's fun for long time fans to enjoy and easy enough to grasp for newcomers. I'm giving this game a 9 out of 10 for being nostalgic and playful.
So overall, mashing up the likes of .Hack or Sword Art Online's being trapped in a digital world, MeiQ's character design and finally a penchant for the macabre, and you have one of the better titles this partnership have ever put out which in the past couple years is a fair amount of praise. Whether fans of RPGs or JRPGs, Death End re;Quest is worth grabbing either on the PC or on the PS4 where it was already available.
Rock of Ages has released for a bunch of platforms now, and the port to the switch has gone pretty well. If you haven’t picked it up on another platform, and are looking for a good game to play in your spare time or with a friend, give Rock of Ages 2 a roll, I’m sure it will be smashing!
Overall, whether playing on a keyboard or with a controller from the couch, Vambrace: Cold Soul is an adventure worth having. While not being an RPG in the traditional leveling up sense, there's plenty here to enjoy and the experience itself while being dark and snowy is still a very pretty one to look at with its choice of color palette.
If you are a fan of Guanzhong's fantastic tale, there is an undeniable charm to Total War: Three Kingdoms that had me smiling from ear to ear on many occasions. First-time encounters with familiar characters, seeing how the developers envisioned a particular location or watching a scene play out differently in the game from the way it went in the book were all fascinating, enjoyable experiences for me that might not resonate the same way with someone who is unfamiliar with the source material.