Peter Glagowski
- Street Fighter III: Third Strike
- The Legend of Zelda: The Wind Waker
- Metal Gear Solid 3
The game has potential and is loaded with a bunch of memorable characters, but it has general design flaws that are tough to overlook.
Quick note; the eShop version of Monopoly suffers from a loading bug that causes the game to stall at any load screen. The solution, for the time being, is to completely restart your Switch. I did encounter this issue a couple of times, but a patch is promised to be on the way.
So overall, Redeemer is a bit of a dud. While it certainly has a good premise and delivers on its promise of blood and brutality, it just feels like the game came out of the oven too early. Hopefully after a few patches and some more polish, Sobaka Studio can iron out the bugs present and tighten up the flow to create a decent little brawler. Until then, give this a pass.
I can’t recommend this to all but the most diehard of genre fans. Even then, the art style may be lost on people who aren’t old enough to remember MS-DOS or a ZX Spectrum. That seems to be the most unique feature of the game.
While not terrible, Sky Force Reloaded asks too much of the player with too little to give back. With some reworking to the exorbitant grind, I would maybe recommend this, but there are far better shoot 'em ups on the Switch that deserve your time and attention.
The concept behind Absolver is intriguing, but its execution and lack of staying power make it a very tough recommendation. If you're willing to put up with tedium, maybe joining a guild and learning new moves will be for you. For others, I'd say give this a pass.
To some, I might sound a little harsh on what is a budget title, though. For $19.99, I can't claim the content on offer is spare. It's just that maintaining interest in what is available is a tough prospect. With matches taking around 20 minutes to finish, it becomes a slog to play for extended periods at a time. During my review process, I'd play for roughly an hour and then get bored, stopping for a bit and returning later. It only took me as long as it has to write this because I just don't feel compelled to keep playing.
It doesn't make the games feel modern, but that likely isn't the point. This HD remaster is mainly here to provide fans with a new way to play some of their favorite games. I can't fault Sega too much for wanting to stick true to the original vision of Shenmue. If you were worried about compatibility issues or crashing, then you can rest easy. These ports are fine.
Danger Zone 2 has all the groundwork set to make an explosive comeback for Burnout, but Three Fields Entertainment just needs to up its quality control. Also, how do we still not have Kenny Loggins on the soundtrack?!
There is a lot of potential here for a great idea and certain moments are truly awesome, but the whole experience just doesn't hold up and ends on a low point. If you have a stronger stomach for finicky controls, though, Inked might just be the game for you.
Hopefully the next patch for this game will let any interested parties have the best possible experience. Not every product is for every person, but it becomes impossible to defend something that actively breaks due to misinformation or buggy code. Divide deserves better than to be forgotten because of launch-day issues.
Shadow Bug is a unique platformer with some interesting ideas, but one that doesn't always stick the landing.
Age of Empires: Definitive Edition is a very faithful remake that captures every single quality of the original title. That means you're getting a wonderful new presentation alongside all of the blemishes of the past.
Sadly, YANKAI'S PEAK is yet another in a long line of mechanics driven puzzle games. Its goal is simple, its execution is sound and it provides a hefty amount of individual challenges to keep you engrossed to see it through to the end, but it never does anything more to remain in your mind.
A surprisingly polished and experimental game for developer Omega Force, Persona 5 Strikers is overall fairly solid but is hampered with clunky pacing and a lackluster plot.
I do truly wish I could call this a diamond in the rough or some classic in the making, but that’s just not the case. Aragami 2 is fine and while I am likely to revisit it one day, I wouldn’t say you need to rush out and play it right now.
There is more I can delve into, but I'm at a loss for words. Ghost of Tsushima is something I was drawn to because of its inspiration from classic Samurai cinema. What I ended up getting was a Hollywood interpretation of that. It isn't bad in the strictest sense, but it truly fails to live up to the films that inspired it.
Monster Hunter World: Iceborne's PC launch is mostly good, though some curious issues hold it back from true excellence.
Maybe I just expected too much, but I find myself missing the careful balance of story and gameplay that The New Order had down pat. Youngblood makes plenty of strides forward for this series, but it also takes some steps backward that end up hurting the overall package.
There is fun to be had with The Hong Kong Massacre, but I don't believe it lives up to the years of hype following it. With some finer tuning and better balance, this could be a real contender for the Hotline Miami clone crown. As it is, this is an okay time that wears out its welcome well before the end credits start rolling.