Bound by Flame Reviews
Admire Spiders for their ambition, but as with its prior efforts this is again a case of reaching too far and spreading too thin. The result is a game that feels incomplete despite its comparatively short length for the genre.
Bound By Flame strives to live up to its forefathers, and while it doesn't exactly fail, it does make some serious mistakes that drag the experience down.
The game appears to be a product of magical thinking, as if throwing together watered-down tropes from games like The Witcher might somehow yield a finished product.
Bound by Flame is a great, terrible game. Something about it kept me wanting to push through its problems to find the enjoyment buried within. I can't explain why a game that does so much wrong entertained me so much. I couldn't stop playing it despite its issues. There is just something endearing about this game.
Bound By Flame was almost made to be divisive. If you love gameplay above all else, then this will be an enjoyable experience for you. But if you're more of a story-driven gamer, then it would be wise to steer clear of this particular title.
Right off the gate, Bound by Flame features a combat and leveling system that shines among the competition, and the crafting side to the game gives RPG fans more than enough to keep them playing. The narrative sees a drop in overall quality, but it's enough to see exactly what developer Spiders has given gamers with its gameplay elements. The future is bright for Bound by Flame.
If you've been burning with anticipation for a fantasy RPG on Sony's newest console, Bound by Flame may be worth a look – but be sure to keep your expectations lukewarm. Much like its lead character, the release is a conflicted creation that's eager to prove its worth, but fails to set its ambitions alight. Not quite a product forged in the fires of Hell, Spiders' latest isn't a bad game, but it's never going to be much more than a flicker of light in a dark age of absent RPGs.
A solid RPG experience offering everything you'd expect - but not enough surprises. Many enjoyable features but feels like playing part one of a two parter.
Bound By Flame would be an immensely likable game, were it not for just how slipshod it ultimately feels. Its individual components are well crafted, but when brought together, the result is something that just isn't quite right.
Ultimately Spider's follow up to Mars: War Logs is a far better effort than its predecessor. You can't help but appreciate the effort put forth, as well as the fantastic concepts and new approach to storytelling. Bound by Flame provides engaging mechanics and choices that actually matter, if you can stomach the horrible voice work.
Originality is cherished in the video game industry. Just maybe not here
Like so much of the game, it dreams of being epic, but ends up just feeling slight – RPG action that would love to be in the same company as The Witcher and Dragon Age, but instead has to sit with the likes of Game of Thrones: The Game in the pile of adventures that are better than they feel they have any real right to be, past their terrible openings at least, but which offer little reason to burn money or the midnight oil on.
An embarrassment on all fronts.
Like Of Orcs and Men before it, Bound by Flame is an uneven mishmash of decent new ideas and painfully generic genre tropes that struggle to gel, yet somehow it blunders through to deliver a mostly enjoyable adventure. Bound by Flame had a great deal of potential but it feels half-realised, and this is simply not the epic adventure we were promised.
Meanwhile, the attempts at humor and being "gritty" come off as juvenile. And in a market saturated by far more interesting fantasy adventures, we need a far less generic story to work with. There's a good game hiding within Bound by Flame. It's just not this one.
If you can look past the poor narrative and weak character dialogue Bound By Flame is a solid action RPG. The combination of fire and sword is an exciting duo which flows seamlessly in battle. However, you can't help but feel that, with the PS4 in mind, Bound By Flame has been rushed to fill a gap in the market.
Bound by Flame is far from perfect, but underneath a few rough edges, a memorable journey awaits, defined by an unpredictable storyline, and decisions that have a meaningful impact on the story. Not having to just be pure good or pure evil is interesting, the demon is always there even if you want to do the right thing and be a good guy. Hopefully this is just the first step into the icy world of Vertiel.
It's not a long game by any means, requiring about fifteen hours or so depending on how much you decide to explore, but sometimes you just don't need 40 or 50 hours to kick ass and take names. Sometimes you need a set of dull armor, Vulcan's attitude, and a demon to kickstart your hunger for meatier storytelling and content delivery. Bound By Flame is the midnight snack that sates, but leaves you wanting something a bit more savory. But when the snack is this tasty, you may find yourself coming back for a second helping a lot quicker than you might think.
Bound By Flame is a frustrating game to write about as it is frustrating to play. It's not a terrible game, though, but an uneven one that could have used a lot of extra development time. It prizes the idea that you can play your own way, but it is heavily biased toward one style.