The Crew 2 Reviews
Jack of all trades, master of none. The Crew 2 is ultimately a more enjoyable experience than the first game, but one that also buckles under its own ambition.
It's not bad, but it lacks imagination outside of the singular gimmick that you can change vehicles at any time, and ends up just being rather average.
Right now, this is an awful lot of not very much.
The Crew 2 is an ambitious undertaking that puts over-the-top arcade racing front and center. Though it makes large strides in the right direction over its predecessor, it suffers from odd game design choices, a lack of PvP, and a lackluster presentation that puts it squarely in the rearview mirror of its competition.
In this road-trip fantasy, you can drag-race in Vegas, meander through Manhattan and divebomb off Mount Rushmore. So why isn't it more fun?
Ubisoft's open-world racer ditches the cringe-worthy storyline and is all the better for it, but it's a bit hectic.
Despite significant progress in comparison with the first game, The Crew 2 has a number of problems with graphics, weak AI, lack of PVP modes... Always online and races on the planes are also disappointing elements. But even so, you can spend hundreds of hours in The Crew 2 and have a lot of fun.
Review in Russian | Read full review
Ubisoft's free roam driving sequel is full of things to do, but the environments can feel a bit empty at times
The Crew 2 is fast, fun and offers a flexible gameplay experience. But, a sense of imbalance throughout the game causes it to be a bit of a rough ride.
Throw in some odd design choices, a dull story, and lukewarm presentation and The Crew 2 is an ambitious game that doesn't achieve its potential, nor does it approach the standard of some other open-world racers available today.
In a way The Crew 2 is a better game from the old, but in another way, it is also very much the same flawed racer. There is a lot of good here: open world, four racing types, huge customization, and tons of races. However, as a racing game, you'd do better with Mario Kart.
Is The Crew 2 an improvement on the original? Without a doubt, yes. Should Forza Horizon be worried? Nope.
The Crew 2 is an impressively large game with a lot to do. Cars, planes and boats, travelling the USA is fun. The problem is that almost everything else ends up feeling the same and, eventually, boring.
While it's disappointing to see The Crew 2 fall into some of the same pitfalls as its predecessor, its open world remains one of the most impressive playgrounds, in terms of scale, out there. Sure, there's very little reason to explore its vast road networks outside of its visual appeal, but the sheer variety of different events, from nerve racking aerial races to coast-to-coast endurance runs, will still get your heart racing.
An avalanche of racing goodness, hokey social media anchoring and an oddly sparse open world aren't enough to prevent The Crew 2 from improving on the original in every way and providing a multi-disciplined racer that is quite unlike any other on PS4.
Maybe sometime next year The Crew 2 will start to feel like the sequel we all deserve, but as it stands right now, it certainly doesn't.
This ain't no Forza Horizon.
The Crew 2 is a mixed bag
The Crew 2 did a good job on improving the original game. It's a little bit more of everything, and the new road/sea/air feature offers a lot of fun and variety. Some new race categories are much better than others however (the bike races are particularly bad), and the driving controls are still basic compared to what we can expect from a 2018 racing game.
Review in French | Read full review
Sure, I can fly a plane as high as I can then drop from the sky as a car and continue my path to nothingness but the fun of that can only last so long. I wanted The Crew 2 to be the new pillar for arcade-style racers. Instead, we are presented with a missed opportunity.