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This is most egregious and content light trophy bait clicker to hit the PS4 to date. Stroke The Dog is an abomination, preying upon trophy hunters and dog lovers with the cheapest of cheap asset flips. This is little more than a single stock image of a dog, some royalty-free music and, inexplicably, a cat sound effect. Easily the worst ‘game’ I’ve played in my lifetime, and I hesitate to call it a ‘game’ at all.
Epic Chef leaves much to be desired when encountering a game breaking bug that stops progression completely so early on. It has potential with unique cooking experiences, but don’t expect to be the next Gordon Ramsay anytime soon if you hit a game ending glitch.
Nubla 2 showed some promise in the half an hour of actual game play I managed to get with it – but a glitch in Chapter 1 followed by the game becoming quite literally unplayable because it won’t let me get past the initial menu means any and all of that potential is squandered.
Santa’s Workshop is the video game equivalent of a lump of coal in your stocking. Lacking any of the features that make the idle clicker genre’s best so moreish, it’s a thoroughly hollow affair that’s trying to cash in on holiday spirit with an experience without artistic merit and entirely devoid of intelligent game design.
A featureless, shallow, bland and thoroughly turgid experience, Sabec’s “Bowling” is poor even compared to the bowling mini-games you find inside other games, like GTA IV. It doesn’t follow the rules of bowling, isn’t fun to play and lacks even a hint of personality.
Troubleshooter is ugly, mechanically shallow, stylistically mundane and lacks any kind of innovation. Without a framing or story to give it meaning, it looks like a hodgepodge of assets thrown together with some barely working systems and mechanics built around them. The design flaws are numerous, the soundtrack irritating and it is quite frankly the worst game I’ve played in 2020.
There are some amazing examples of the genre out there, Ikaruga, Sine Mora and going further back, the wonderful Axelay on Super Nintendo. These are what I’d call the Prince William and Kate of the shooter world. Loved and held in high esteem. Sisters Royale I’m afraid is the Prince Andrew, dull and too busy hiding in Pizza Hut to be of any use to anyone.
As a console game, it’s a waste of everyone’s time to play a terrible knock off of a timeless classic (of which there are much better versions of out there).
A re-skin of ★★★★★ 1000 Top Rated, Slyde is a “buy-a-Plat” game that’s dressed up as a glitch riddled slider puzzle. The Finger Guns Review
Little Adventure on the Prairie is quite possibly the worst game you’ll ever pay for.
By transplanting the same mechanics and theme from the original Firefighters – The Simulator into a setting that's devoid of any life or fun, VIS Games have managed what I thought was impossible by creating a follow-up that is worse than the original. Firefighters: Airport Fire Department is a disaster and is certainly a contender for the worst game on PS4.
After a year delay, My Name Is Mayo has finally made its way to the EU PSN store and "the easiest platinum game ever" can't even get that right.
The game's website claims that Energy Hook is "a coherent vision that focuses on its visceral core gameplay with no extra fluff like combat or cut scenes". Unfortunately, that extra fluff is exactly what the game is missing.
Don’t fall for the similar name, Bus Driver Simulator Countryside is nothing like its popular predecessor. It is bland, it is ugly, and if it is meant to be an accurate depiction of driving around Russian suburbs, it is offensive to Russia. Don’t wait around for this one, seek alternate routes of enjoyments.
While Dragons In Space is a functional shoot-em-‘up, it’s short, unattractive, bland and boring. Its tiny asking price is reflective of the fact that it’s one of, if not the worst shmups on the PS4.
This game won’t even be a footnote in the history of the genre but if you can stomach the repetition, it might kill a few hours between other titles.
Clunky controls, terrible on-screen litter and the slow pace just kill any semblance of enjoyment for me. Even the nonsensical plot and voice acting don’t make me want to play this again.
So this is game that had some lofty ideas of what it could have been and delivered a broken slodge of a simulator, devoid of anything that can be considered worthy of its utterly disgraceful price-tag. It’s clear the developers did what they could with a seemingly small budget and little time but this just isn’t good enough.
Vane is game that has much potential, It has the feel of The Last Guardian to it and that in itself is a reason to want to like this game. The incredible visual style and the haunting 80s synths soundtrack adds buckets of atmosphere. It’s just a shame that the game is so obtuse for its own good.
There was potential here. All the developer had to do was take a piece of paper, write “Why do people love Golden Axe?” in the middle and go from there. They even gave us couch co-op, three different character class and even some RPG-esque attribute/skill progression system. It’s just a shame that the end product is [literally] flat and uninspired. I can’t even say, “Yeah but the combat’s fun” or “The story is a masterpiece”.