Dungeons 2 Reviews
If Dungeons 2 was just a competent dungeon builder held back by a few technical bugs and some bad interface design, it might be something worth checking out. As a dungeon builder horrifically Frankensteined to one of the lamest RTS experiences I've played in years, its an unfortunate monstrosity that should be safely avoided.
Dungeons 2 tries to revitalize dungeon management games...and falls on its face in the process.
There was something promising about the way the developers put Dungeons 2 together but they didn't really follow through with that promise. Instead we got a game that seemed as though the developers stretch themselves too thin.
Dungeons 2 is two so-so games that could be one great one. The idea of building an evil empire is an intriguing one, but things could be so much more fleshed out. Those with a penchant for cheeky humor will find much to love here, but those looking for some speedy, depthful gameplay best take heed.
Unfortunately, what's new is simply the blending of two old parts that don't work well enough in conjunction.
If you like playing as the bad guys in a fairy tale and have a love for real-time strategy games, Dungeons 2 is worth a shot.
The dungeon aspect of the game is great and really sent me down memory lane even if the controls annoyed me a bit.
Dungeons 2 is a bit of a missed opportunity, and isn't going to revive the age of the Dungeon-builder any time soon.
Dungeons 2 is a decent mashup of Dungeon Keeper and real-time strategy conventions, but oversimplification keeps it from being a keeper.
Dungeons 2 is a game with some nice ideas, some of them borrowed and some of them original, but for the most part it can't quite put them together cohesively. There are also issues with the PlayStation 4 version that are likely not there in the PC version, such as the controls.
While Dungeons 2 is no hidden gem or game of the year candidate it certainly does have its quirks and fun gameplay to make it a worthy addition to one's game library.
I won't pretend [Dungeons 2] blew me away, but it did surprise me how addicted I became to playing it
Realistically all I was going into Dungeons 2 with was the hope that I would get something vaguely reminiscent of Dungeon Keeper on my PlayStation 4, and I wasn't disappointed there by any means. I can't see myself pulling this one up quite as often as I do the other two Kalypso games I have on my PS4 – Tropico 5 and Grand Ages: Medieval, but by the same token I don't regret my time spent with this in the slightest.
Dungeons II took over an hour to convince me that it was a game worth playing, but it was fun once I crossed that initial hurdle.
Dungeons 2 is neither a great RTS nor a great Dungeon Keeper game. It's just "pretty good" at both.
Dungeons 2 is a witty and entertaining romp that adds a unique take to the dungeon keeper genre. Its combination of dungeon management with RTS mechanics is intriguing, though both systems aren't as fleshed out as dedicated games for each individual genre. Some of its niggles will also make you want to pull out your horns at times. Overall, however, its combination of humor with classic dungeon and fantasy elements makes it a nice diversion for aspiring evil overlords.
It's not to say that Dungeons 2 is a bad game, it's really not. But seeing as it has explicitly set itself up to compared to two fantastic games, it is difficult to look past how it fails to live...
Dungeons 2 is nowhere near the level I wanted it to be. It would have been nice to see an evolution of the dungeon management genre that takes things to the level of complexity of city-builders like Pharaoh or Zeus.
Dungeons 2 isn't all that original, but its classic Dungeon Keepers roots makes for an enjoyable RTS game.
Some issues keep it from being a stand-alone great, but fans longing for a reboot of Dungeon Keeper could do a lot worse than this clever, enjoyable dungeon manager.