Warhammer 40,000: Dawn of War 3 Reviews
Dawn of War III is the best looking RTS out there. It boasts graphics, art, and animations that are unparalleled within the genre. Its battles are beautifully crafted, wildly entertaining, smooth, and polished. However, the single-player experience suffers from predictable flatness and a drawn out tutorial phase, while multiplayer content is in need of additional content.
The multiplayer offering is quite limited, but other than that Dawn of War III is a pretty solid RTS, with a challenging campaign and a well-balanced combat system. A must have for the fans of the series.
Review in Italian | Read full review
Dawn of War III will be interesting to fans of multiplayer and Warhammer 40,000 universe. As for the story campaign, it seems that Relic Entertainment had simply not enough time and budget to bring their offspring to mind.
Review in Russian | Read full review
Dawn of War III is a great platform with which players can delve into the Warhammer 40K universe. Even though typical and heroic unit types from the universe make an appearance it's difficult to care or become attached to a unit. It's a great addition to the genre, but the staggered rhythm and extreme micromanagement responsibilities do enough to consistently break immersion The multiplayer holds its own, as players forge 3v3 alliances to spill the blood of their enemies. The number of different units and the means with which players can customize their armies with doctrines and elites lends great variety to campaigns and online battles, but the game trips and falls when trying to deliver its narrative.
Warhammer 40,000: Dawn of War III is an enjoyable, challenging and rewarding RTS experience. Not everyone will be enamoured with its MOBA-flavoured gameplay, but there is no denying it makes for some frenetic and action-packed battle goodness much of the time.
Dawn of War III certainly isn't the type of sequel that fans of the series may have anticipated, albeit it is still a title that is faithful to the Warhammer franchise. However, Relic's gamble of adapting their franchise in a way that more closely aligns with the popular MOBAs of the day has largely paid off, even if the game does suffer from a bit of an identity crisis in the process. It was a brave, risk/reward move – while it may disappoint some fans, it will certainly gain others and gives the series a fresh look rather than replicating more of the same.
Dawn of War 3 may not be revolutionary, but it's certainly an improvement on the previous iteration. Bringing in the best of Dawn of War 2 to the RTS elements of the first, the game is only let down by a rather boring campaign that acts more as a tutorial for the excellent multiplayer.
Relic reinvent Dawn of War once again, retaining many RTS staples and borrowing a little from their MOBA genre-cousins. It's not a flawless mix, and the multiplayer contents are a bit lean; but distinctive factions, a solid campaign, and largely compatible mechanics give Dawn of War 3 a strong base of operations.
Its flaws are legion, but I can't begrudge the game when it's so much fun to play. The single player is shallow nonsense, but the game pulls it back in multiplayer, and Warhammer fans will struggle not to smile when everything whirrs into explosive motion.
It benefits nobody to see heroes so emotionally minimized in their single-minded pursuit of a powerful artifact.
Warhammer 40,000: Dawn of War III is a fast-paced RTS that delivers a good blend of the old and the new to make it a lot of fun for both newcomers and veterans alike. With powerful hero units to break the mold and addictive combat to fill in the cracks, Dawn of War III manages to deliver an RTS experience that lives up to the Warhammer 40K legacy.
Dawn of War III is a solid entry into the series, the campaign is a refreshing and well-built return to form. I've had as much, if not more fun in multiplayer than I've had in the previous games. All that remains now is to wait for the inevitable expansions, desperately hoping they bring your favourite faction back (c'mon Tau and Necrons!)
Dawn of War III is a beautiful marriage between a successful technique and a very pleasant gameplay. A true festival of pyrotechnics effect, it's one of more beautiful game in the strategy category. Nevertheless, the game is not without fault, and we regret the cruel lack of content in multiplayer (only one mode). But Relic has achieved its goal and the game is good mix betwin nostalgy and evolution
Review in French | Read full review
Dawn of War III is a Storm Shield-solid title carrying a few minor irritations. It can't possibly leave the blast crater its predecessors did, but it's still an absorbing, invigorating, chaotic RTS with the firepower to impress.
There's still something a little old-school about Dawn of War III's RTS action, but when it scratches those same old itches so well, there's very little reason to complain. It's a game that takes new influences from the MOBA and uses them well, mixing up powerful Elites with tactically interesting units to create great battlefield moments, while spinning an interesting yarn from three different perspectives.
Once again, Relic has done a great job at bringing Warhammer 40,000 to the digital world. Anybody who is into Games Workshop's biggest and best will love this, as will those into RTS titles. It may not be a substitute for the tabletop game, but it's a great play nonetheless.
Relic's attempt to bring back the much beloved Dawn of War franchise at times shows glimpses of being a great game, but it removed everything that made it Dawn of War and is now just a run-of-the-mill twitchy RTS game.
A solid chapter in Dawn of War, the inclusion of minimal MOBA elements only serves to enrich multiplayer gameplay and deepen the strategy. Easy to learn, difficult to master, Dawn of War III is fun without sacrificing the tone of the game world, though maybe breaking a little of the lore. Barring some minor, strange aesthetic choices, this is a powerful foundation for the future of Dawn of War.
For a game whose namesake implies a certain standard of tactics and strategy in an RTS, Dawn of War III is a bit of a bait and switch. While Dawn of War III on its own is a good game, you have to be completely objective in order to see that and many long time fans of the series won't. It remains to be seen if this iconic branch of the Warhammer 40,000 franchise is heading in a new direction entirely or if this was just a bad judgment call, but I believe many players will be skeptical of a future release and Relic may not be able to rely on their brand alone to sell their next installment, should one ever be developed.
Possibly not for the purists but a bit of fun.