Micro Machines World Series Reviews
The only way you're going to get anything out of this turgid experience is if you're the CEO of Nerf.
Micro Machines World Series doesn't deserve your money or your attention. It lacks any interesting content and the fun and magic of its predecessors. If you're looking for this particular genre, then much better option would be Toybox Turbos or older Micro Machines games. Sadly, this new instalment of the series is just a waste of time.
Review in Slovak | Read full review
Codemasters had good intentions with the latest instalment of Micro Machines, but their decision to concentrate on the Battle Modes instead of refining the racing aspect of the game will ultimately cost them in the long run. As a result, World Series has ended up being a ‘jack of all trades' game. Rather than perfecting one aspect it attempts to cover everything, ruining the game in the process. If you are craving the true Micro Machines experience, try booting up one of the older games instead.
With the driving mechanics being difficult to control and the artificial intelligence being cheap it can be hard to get into. The game modes are mostly not worth checking out with the exception of battle mode and sadly the online multiplayer is broken with hardly any players and poor servers
World Series needs to fix its matchmaking, or give you singleplayer modes if it wants to be taken seriously.
Does Micro Machines World Series live up to its predecessors? Find out in our review!
Micro Machines World Series sees the franchise attempt to make the move into the competitive online multiplayer scene. But rather than do so by leveraging its strengths and the gameplay modes series fans enjoy playing, Codemasters have focused on a dull game mode that feels out of place with the rest of the franchise.
You'd be better off with Toybox Turbos from the same studio. It offers much more content and isn't filled with product placement. Forget about this strange Overwatch-on-wheels clone until devs decide to fix it.
Review in Russian | Read full review
Micro Machines as a brand is still great fun but you'll find that's sustained only for the briefest of moments.
Micro Machines: World Series has the presentation nailed and feels like playing with toy cars again. However, once the glitter of that presentation wears off you'll find a game that controls way too loosely to give any kind of satisfaction and more frequently provides frustration, and furthermore nothing to really incentivize you to push beyond that without anything to unlock. To paraphrase the Micro Machines Slogan, “If it doesn't control good, it's barely worth playing.”
Micro Machines World Series actually contains a great deal of enjoyable content but its lack of structure and dependence on a barren online community means that content mostly goes to waste.
It looks nice, and it's fun to play for a short while - but it's such a pallid production that it just feels like a shadow of the game it could have been. Micro Machines deserves better.
Codemasters is typically a developer that prioritizes polish, so it's especially jarring to see Micro Machines World Series lacking features and decent online play. The matchmaking is currently a mess, ranked play is currently inaccessible for many, and there's no semblance of a campaign to keep players busy while the online is being worked on. It's too bad since there are moments of fun sprinkled within the frustrating online sessions, but more often than not I walked away unsatisfied. This could get fixed into a solid game, but players should be cautious until an overhaul occurs.
Unfortunately, Micro Machines World Series has been forced into a corner where its eSports nature, buggy online play, and less than half features of the content of its non-licensed predecessor makes this a hard purchase.
Micro Machines World Series has a good variety of cars and tracks, and these tracks are the highlight of Micro Machines and even provides some fun for some time. Unfortunately, the inaccurate controls and the lack of content, game modes and an option to play the game offline even with other people, takes away much of the quality of this Micro Machines.
Review in Portuguese | Read full review
An excellent online lobby simulator, but an average online racing game.
Micro Machines have been around for decades in one variation or another and Micro Machines World Series mostly disappoints in capturing the essence of the original release on NES. When the number of game options in a modern game feel like they aren’t much of an upgrade from an old NES game, you know there is a problem, which is the case with Micro Machines World Series.
many veteran players of this series will feel let down by this latest instalment, and this is all down to the bare bones approach that the developers have taken by releasing this game with only 12 cars and 10 race tracks.
Micro Machines World Series certainly has the capacity to entertain in short bursts, and particularly shines when played locally with a few mates, but its occasional performance issues, low budget sheen, and general lack of content ensures that it will be served more as a warm-up dish during a sociable gaming session, rather than the main course.
Do this game again, but shift the focus so that everyone can enjoy it without relying on others being online, and then we'll talk.