Time Recoil Reviews
Time Recoil is a solid twin-stick shooter and is definitely the best of 10tons' previous titles in the genre. Its simplicity in both gameplay and controls mean it's easy to pick up and play at your own leisure, making it a perfect fit for the PS Vita. If you're a fan of Hotline Miami, Neon Chrome, Jydge, or any other twin-stick shooter for that matter, then Time Recoil is well worth your time.
A mix of Hotline Miami and upside-down SUPERHOT. This twin-stick shooter has a good and nicely done idea for the gameplay, but it lacks variety in terms of the content.
Review in Polish | Read full review
Clocks and glocks all come together in a game that makes the most of its signature idea, as Time Recoil adds a new twist to the twin-stick shooter genre with its chronal-stretching gameplay.
It really is the gunplay and time powers that make Time Recoil worth checking out. A lot of enjoyment can be had in discovering the best combo that leaves behind a slow-motion trail of destruction. At the same time, the lack of level variety and objective variance makes this a better candidate for gaming in short bursts, and the lack of multiplayer hurts as well. Even with these flaws, Time Recoil is a solid twin-stick shooter that is worth checking out.
"Time is money."
Review in Finnish | Read full review
If you want play the time trials and can stomach, or at least ignore, the half-hearted attempt at a story then you might derive some enjoyment from Time Recoil. Still, things like the randomized ammo drops, muddy visuals, and poorly designed puzzles are needlessly frustrating, and your time and money would be better spent elsewhere.
Time Recoil reveals it in its title - the game introduces a time mechanic that makes this an interesting and successful piece of work. With fun action and short, quick missions that make this a game well suited for portable, fast gaming moments, with only its too simplistic graphics and less interesting plot standing in the way of a more fulfilling experience.
Review in Portuguese | Read full review
Time Recoil is a fun game that feels rewarding in triumph and moreish in failure. Sure, the graphics are rubbish and the plot seems written by an eight-year-old after a newfound discovery of 80s action films, but there is a fun and rather stylish shooter contained underneath its overall cheap presentation.
Time Recoil won't be the cornerstone of your gaming sessions, but it works in providing small rations of fun in between the more major titles, and will at least briefly transport you back to the action-based gaming days of yesteryear.
This game is meant for people looking for top-down arcade shooting and people who don't mind having their reflexes tested.
Time Recoil is a quick-paced, enjoyable shooter-come-puzzler, which has plenty to keep players entertained. It's not quite a unique entity in the Switch eShop, which has a number of other games from the same genre, but it's definitely worth a play if you've got the funds for it.
Time Recoil is the perfect follow up for anyone that enjoyed Neon Chrome. It takes the structure that made Neon so great, but replaces the RPG and roguelike elements with the time mechanics, creating a whole new experience. Time Recoil is my third experience with this line of games from 10Tons and although I do still enjoy Neon Chrome more, this one comes in at a close second.
Time Recoil feels like the most refined of 10tons' three top-down shooter titles on Switch, and while initial frustration and slightly unspectacular visuals are drawbacks, it is the crux of the game that makes it both more enjoyable and immediately more satisfying. Having a more fleshed out story - as well as quick missions, the time manipulation mechanic and twin stick arcade thrills - sets this game up to be a more layered take on the now familiar genre. While there are some technical drawbacks still present, progressing through Time Recoil and achieving high combos of slow motion kills makes for an enjoyable experience.
Time Recoil is an outstanding top-down strategy game that gives off the appearance of a top-down shooter.
The folks at 10 Tons have really done a phenomenal job with releasing 3 games that would, at a high level, be considered to be in the same genre but that are so incredibly different in how they play. Time Recoil is what I’d consider the biggest gamble of the bunch, tapping into a very different skill set, opening up a very different kind of challenge, and yet still delivering some thrilling gameplay. If you enjoy the almost puzzle-like nature the game evolves into once the main story missions have been completed, and trying to play through the same levels to eke out efficiency, there’s a lot to be challenged by and enjoy here. If, however, that sort of action is fun for a little while but not appealing to you for the longer haul it is a tougher call.
If you like the genre, sure, Time Recoil will quench that thirst for more fast paced top down shooting, but at it’s core, Time Recoil is an average game that could have been so much more.
Many aspects of Time Recoil show potential, but the only part that is actualized is its gameplay. The typically confusing time-travel plot impedes enjoyment as does the randomness in levels, which nearly diminishes that stellar gameplay.
If you really dig level-based twin-stick shooters like this, Time Recoil is a solid purchase – after you've finished Neon Chrome, that is.
Time Recoil isn't going to redefine the cyberpunk genre, win awards for its writing or make players philosophize on the ethics of time travel. It's a satisfying blitz that wants to chill you out and challenge you, and that's enough.
Time Recoil plays like a toned-down Hotline Miami that strips away the stealth focus and ramps up the twin-stick shooting.