Haunted Dungeons: Hyakki Castle Reviews
It is really depressing to play a game like Hyakki Castle. It has some things that could have made it a good game in a vastly underrepresented genre. It got the atmosphere just right, which is one of the most difficult things to nail perfectly. However, it is dragged down by many things that while independently does not ruin a game, it destroys the game when combined. Bad mouse and keyboard controls would not ruin a game, but the painful process of making gamepads work with the game does as it is almost mandatory to use a gamepad to enjoy the game at all, and do not even get started on the hunger system that makes exploring, which is one of the core pillars of enjoyment in the genre heavily, punishable. In the end, while it is easy to want to like Hyakki Castle and see how it could have been a great game, it is too hard to not see that it isn't a good game.
Hyakki Castle promises an interesting premise but can deliver on little else besides some pretty loading screen concept art.
Hyakki Castle looks and plays great, but simply has too many issues to recommend to a general audience. What the game achieves in its setting design and leveling system comes at the cost of a half-baked “party splitting” feature, a frustrating save system, and a 720p resolution lock.
Haunted Dungeons: Hyakki Castle is a unique exploration RPG on Switch that doesn't live up to its concept.
Only gamers who specifically love dungeon crawling and the 1600s Japan setting should keep an eye out for this game during a 50% or higher price drop. Others will likely be frustrated by long and repetitive combat in a generally very repetitive game.
Haunted Dungeons: Hyakki Castle certainly has some interesting elements - most notably its team-splitting mechanic and use of classical Japanese folklore - but thanks to the rigidity of its first-person dungeon crawling design it soon loses steam and you're left exploring a vast castle full of dangerous yokai and unimaginative level design. It takes plenty of inspiration from those that came before it, but does little to innovate on its own merit.
Haunted Dungeons: Hyakki Castle may have interesting and satisfying dungeon crawling survival gameplay but its presentational aspects definitely take a lot of fun out of the equation.
Like most games, how good of a time you have with Haunted Dungeons: Hyakki Castle will ultimately depend on what you bring to the experience yourself. If you're hoping for the next great dungeon crawler, then you most likely will be disappointed.
Despite the different setting, interesting environmental puzzles and the creative party-splitting mechanic, Haunted Dungeons: Hyakki Castle fails in several basic aspects, with repetitive and tedious combat, weak story and a total inability to keep you interested in the game.
Review in Portuguese | Read full review
If you like strategy games and are really into ancient Japanese legends, Haunted Dungeon: Hyakki Castle takes art and story from the Edo period to create a unique strategy game. While it was not entirely my speed (it does put the crawl in "dungeon crawl"), it is a break from the frantic pacing of many dungeon crawlers with a central mechanic adds creative possibilities to puzzle solving and combat.
Haunted Dungeons: Hyakki Castle has a lot of interesting elements. Unfortunately, it's most talked about feature, team splitting, could have used more work and it felt like there needed to be more to it besides switching on some floor panels.
Hyakki Castle is a game with some clever ideas but falters in execution and implementation- leading to an experience that feels serviceable but decidedly bittersweet as I'm left wondering what could have been.
the game falters for its repetitive scenery and total lack of tutorial or even on screen button cues.
Despite some great puzzles and an interesting group mechanic, I will be waiting before returning to Hyakki Castle. If you love dungeon crawlers and need something new, give it a try. If you are new to the genre then maybe start with the superb Legend of Grimrock. Hyakki Castle is out now on Steam.
While overly ambitious, Haunted Dungeons: Hyakki Castle is an enjoyable enough dungeon crawl, but could easily be ignored if you aren't absolutely in love with the genre.
While somewhat antiquated in its controls and visuals, Hyakki Castle is a strange game that uses its stellar atmosphere and exceptional enemy designs to hearken back to the classic era of first-person dungeon crawlers.
Haunted Dungeons: Hyakki Castle is not a perfect game as it does have its flaws, not to mention that the split-screen gameplay mechanic might prove to be uncomfortable for some players. But if you're looking for a dungeon crawler on PlayStation 4 that will provide you with a hearty challenge, then Haunted Dungeons: Hyakki Castle will definitely do that.
If I had to describe Haunted Dungeons: Hyakki Castle in one word, that word would be, “fumbly.” There's a lot of fumbling, mostly with the controls, some with the menus and UI, and some with getting around the maps with their samey walls and lack of landmarks. Real-time, horror-tinted dungeon crawling is a neat idea, and with the customization, skills, and cool monsters, there is fun to be had here. Multiple difficulty levels and post-game content also gives plenty of challenge for the genre hardcores. But this is a game that leaves me wanting more from it, but in a way that means the promise from the concept doesn't match the experience in my hands.
Haunted Dungeons: Hyakki Castle may not be the greatest game ever made but that doesn't stand on its way of being a welcome RPG to arrive on the Nintendo Switch. Thanks to creative gameplay, a great variety of characters and a good dose of Japanese and Western themes, the game's qualities stand out against its rather uninspired level design and unimpressive soundtrack.
Review in Portuguese | Read full review
Hyakki Castle probably wouldn't be great for newbies to the dungeon-crawling scene, but if you already know you like the movement and combat system then it's definitely something to try. It has its mechanical issues, and requires a lot of fiddling to figure out at first, but is executed creatively and diversely enough to still be engaging. It just needs a little extra touch to become the beacon that it wants to be.