Draugen Reviews
Draugen is an investigative walking simulator based on the story and the player's immersion in the game world. Its short duration, the lack of real puzzles and a path already traced that only needs to be followed could discourage those looking for a mystery that gives a hard time to their sixth sense. Despite this, Draugen remains an experience to be nurtured for its intriguing story, well written dialogues and exceptional aesthetics.
Review in Italian | Read full review
Draugen delivers a beautiful and captivating journey with interesting characters that leaves you wanting just a bit too much more.
Simple mechanically, yet sophisticated in its story, Draugen is a brief exploration of grief, trauma, and mental illness wrapped in a compelling mystery that only occasionally drops the ball
Draugen's story might not meet the quality of its visuals, but it's an engaging few hours nonetheless.
The detective-like gameplay allows the world to become a character in and of itself and, at times, I wished that there was no core central narrative. I would be perfectly content with exploring this beautiful Norwegian town, rummaging through the town's ephemera of life and taking it all in at my own pace—as slow and methodical as the bucolic surroundings imply. At just under three hours, Draugen is a perfectly fine excuse to interact with and explore a beautifully realized world; just be ready to come to terms with how forgettable its story is.
Draugen is a short exploration game with not a whole lot to explore, but its majestic Norwegian vistas and its amusing companion engagement make it worth the trip.
As with their previous work on Dreamfall Chapters, developers have provided players with a breathtaking, interesting world to explore that is set in a historical era and location that is little seen in games today. Wandering through the world is a visual and aural treat that is somewhat let down by two divergent mysteries that are never adequately explored or resolved.
Draugen's engaging story, wonderful characters, solid voice acting and beautiful environments could have made it an unforgettable experience, only if the developers have pushed harder through some limits and answered more story-related questions.
Review in Persian | Read full review
For as much as I wasn't blown away by Draugen's plot, I enjoyed my time with Edward and Lissie and their adventure to Graavik quite a lot. I do hope they return, sooner, rather than later, old-bean.
Draugen is a frustratingly creative attempt from Red Thread Games that some will appreciate, while others brush it aside without much thought.
Despite its narrative shortcomings, Draugen still has plenty to offer. Graavik has no shortage of beautiful views and stunningly detailed locations. In under three hours, Draugen pulls off a series of well-composed shots that are worth the entry price alone. Teddy and Lissie's story never reaches its full potential, but there are worse ways to spend a few hours than exploring a wind-swept fjord.
From bothersome, stiff animations to stories that often stumble, failing to successfully transmit their gravity past the screen, unearthing Draugen’s excellent parts requires a fair bit of digging through its less impressive ones.
Draugen begins as a fascinating narrative-adventure game set in a gorgeous world. It's a shame that it struggles to maintain its momentum.
Draugen manages to surprise player at one point in its story, but fails to keep pace after that. You'll like it if you're looking for a short, calm and relaxing game (thanks to its gorgeous views), but prepare to be disappointed if you want a real adventure game.
Review in Turkish | Read full review
Draugen is not bad, just disappointingly... mediocre-to-decent, when it could be so much more. The whole noir mystery narrated by an unreliable protagonist thing definitely manages to spark some interest, but this never really becomes the engrossing tale it wants to be. Forget the marvellously rendered Norwegian landscape, and the magical music that keeps it company. What lies underneath is just an okay-ish, walking simulator.
Draugen can be a thrilling experience at times, but its unimaginative gameplay and weak finale knock it down a peg or two.
Review in Slovak | Read full review
After all is said and done, Draugen feels like a beautifully-crafted, but unnecessary, prologue to whatever story lies ahead of it. It’s worth a spin, most of all for its short playtime and gorgeous presentation, but least of all for its actual mysteries.
As slow-paced first-person mystery adventures go, Draugen is about as middle-of-the-road as you could get. It offers an intriguing story with interesting subject matter in a picturesque setting yet it ultimately feels unfulfilling once the brief story reaches its conclusion.
It’s a shame because there are some really good elements in here and hints of a much stronger tale to be told. Maybe if it had been developed longer or had better funding, more of the story surrounding the village and its citizens would have been better fleshed out. The game itself is only about three hours long, so it could have definitely benefited from some extra chapters. As it stands, Draugen is a beautiful borefest that is better left abandoned.
The game forsakes worldbuilding as it increasingly gives itself over to making the most digressive of statements.