Open Roads Reviews
Open Roads is a very well-executed story about the relationship between a grieving mother and daughter. Both characters are incredibly likable and there is so much chemistry between the voice actors that it's easy to relate to and care about both of them. While it's a short experience and one that could benefit from further expansion and animation, Open Roads still has a lot to offer. It's just a shame it finishes a little earlier than expected because the narrative is strong enough to carry beyond its credits.
It wasn’t a gripping experience, I wasn’t enthralled playing Open Roads, but it succeeded in what it attempted narratively and gave me a pretty satisfying conclusion and truly, that’s all I could ask for. Open Roads may not be an exciting experience for all but it was for me and I’m pretty satisfied with it.
Open Roads offer a window into being a parent and growing up. It's emotional, insightful, and beautifully designed with an engaging story.
Engrossing and enjoyable for its brief run time, Open Roads tells a quiet, witty story of discovery that spans three generations of women. Though it never veers into melodrama, I found the narrative to be engaging and intriguing. Great performances lend a realism to the well-written characters. If you think Open Roads seems like something you might enjoy, you are likely right.
Though it packs plenty of nostalgia and a lovely art style, Open Roads lacks the most important part of a narrative adventure – at least for me – a memorable and impactful story. Genre regulars may want to take a chance as the time investment is low, but for my money I’d much rather replay What Remains of Edith Finch or even one of this team’s prior efforts like Tacoma.
An earnest exploration of a family in turmoil, Open Roads has sharp teeth but ultimately lacks bite.
Open Roads' mother-daughter travelog about discovering long-buried family secrets is heartfelt, but this lightweight driving adventure doesn't reach the momentum of the mystery it so carefully maps out.
Open Roads is a touching love letter to grief, the breaking of generational cycles and the complexities of family relationships. Dever and Russell’s performances are at once invigorating and heart-wrenching, demonstrating a genuine passion for acting throughout the game. The interactive environment feels lived-in and authentic to the early 2000s, adding another layer of immersion to the player's experience. While the voice acting is impressive, the characters’ appearance and facial movements become repetitive around the thirty-minute mark, diminishing some of the emotional beats in the story. Overall, Open Roads is a must-play poignant experience for fans of visual novels.
Pleasant but rarely compelling characters undermine this spiritual sequel to Gone Home.
If you're hungry for a quick slice of narrative, one that's well-acted and has some smart dialogue to explore, along with a few secrets to uncover, Open Roads will feed that craving. In an age where walking simulators can be derided, though, it's a bit pedestrian in some regards, with a visual identity that doesn't cohere as it could, and some plotting that feels less than inspired. It's hard to escape the sense that the story of how this game was made will be told in detail at some point down the line, and that it might just be the most compelling part of Open Roads' legacy.
Open Roads takes you on a delightful road trip as you seek out the truth behind granny's secrets, even if it's over quite quickly. Exploring abandoned summer homes and enjoying late night motel chats was pleasant, even if rather simple in premise. It's a nice diversion if you're looking for a relaxing narrative-focused game, but it's one that doesn't do much to make you deeply invested in the story.
Open Roads is a heartfelt and captivating journey made more interesting by its mother-daughter leads.
Open Roads is a well-observed, empathetic story about families and secrets, wrapped up in some lovely art and with barnstorming voice acting performances at the heart of it. It's short but bittersweet.
Open Roads is a rare title in that it captures humanity with respect and beauty without feeling saccharine.
A gentle adventure into a family's secrets that's nicely crafted but over before it really begins.
Open Roads is the quintessential Annapurna Interactive video game. There are prominent actors giving authentic performances in a story that’s beautifully written, there’s a unique approach to art direction, and the music is top-of-the-line. I didn’t vibe with all of the design decisions, but it’s impossible to walk away from Open Roads without feeling at least a little contemplative about your own life journey and relationships.
Open Roads lacks interactivity and its art style takes some getting used to, but this is a story you'll want to see through to the end.
It’s clear that Open Roads is a passion project, one filled with personal touches, love and its team’s personality. But it’s also a triumph: Tess and Opal’s story is gripping, and you’ll eat up every minute of their road trip mystery, hanging onto every word of their conversation. Add to that a unique and beautiful art style, some incredible voice performances and so many nostalgia-inducing objects to nosy at, and you’re left with a truly memorable experience. It’s just a shame that it’s all over so very, very quickly.
Beyond playful visuals, Fullbright's game doesn't do anything that Gone Home did as well or better over a decade ago. I hoped Open Roads might feature a more expansive story or more varied gameplay because, as it is, it's a short and serviceable adventure game rather than a particularly memorable experience.
Open Roads, in theory, should be another Gone Home-style success story. However, what we've actually got here feels strangely by the numbers, surprisingly short and very light on actual drama, mystery or thrills that genuinely compel. At around two hours long you won't need a lot of compelling to see it through, mind you, but overall this just feels like retreading the same sort of ground with much less of an effect. There's superb acting and it all looks great, but the narrative just isn't doing it for us this time, sadly.