Furi Reviews
Furi excels when you're in the heat of the moment, fighting for survival against great looking boss characters. Super responsive controls elevate the action, and a fantastic soundtrack only adds to the brilliant rush that the game's capable of providing - it's just a shame that everything outside of the crisp combat doesn't quite measure up. When Furi's on point, it looks, sounds, and feels incredible, but a little too often, it struggles to maintain its intensity.
Furi is a minimalistic fighting game that requires you to master his combat system, but that's pretty much all. The depth of the gameplay isn't great as you may expect and the poor variety of boss mechanics end in a series of very similar fights that can fail to satisfy your thirst for challange. The game has vibrant colors and a cool atmosphere, but once again the art and the music are not crazy good and are driven by a poorly written storyline.
Review in Italian | Read full review
From a studio I’d never heard of and who, in turn, I expected nothing special from, 'Furi' makes me feel like a fool for ever judging it so harshly. Very possibly the best action game this generation so far, this is a rare example of every facet of a game's design working perfectly to create an amazing whole. This is an outstanding effort from a studio I’m going to follow wholeheartedly from here on out.
Furi is one of the most impressive releases of 2016, raising the bar for several genres just a little bit higher. The gameplay is tight, the soundtrack is pumping, and every boss has such an amazingly unique flair. If you have Ps+ then you're going to be treated to one of the best 'straight to PS+' releases since Rocket League, and if you don't then the game is well worth every penny.
Furi is a game for fans of wicked-fast action and cruel difficulty. Jarringly chaotic shooting sections can feel punishingly arbitrary compared to the precise and focused melee combat, and having to replay entire twenty-minute segments can get frustrating, but at the end, I cannot deny that I felt a satisfying sense of accomplishment. Add to that a visual and audio flair all its own and you have a title more than worth revisiting, if only for the satisfaction of throwing your opponent to the ground after a perfectly-timed parry.
When it comes to challenging combat, you can't get much better than Furi.
Furi kicked my ass, and I loved it. There was laughter, there were tears, but most of all, there was a goddamned great game. The combat is extremely taxing, but fair, and the narrative is surprisingly rewarding. If you’re a masochist, Furi is the game you’ve been waiting for.
Furi is a rare game: unique, challenging and fun, but it will almost certainly prove insurmountable for some.
Furi is an interesting game, if not an an essential one. When it works it nails that moreish blend of challenge and reward. However it's easy to find yourself being frustrated.
A stylish, mechanically polished boss rush game, Furi effectively channels the spirit of Punch-Out!! to make for an unexpected gem.
Furi shines where it counts with relentlessly fast-paced fun and satisfying action.
Furi becomes essential by identifying and removing what it declares expendable. There are no exotic mechanics, insatiable combo chains, or compulsory battles against waves of time-eating sycophants. Instead, Furi trusts the player to process a tiny allowance of raw actions into a dazzling exhibition of refined skill. With a Murderer's Row of bosses perfectly apt to oblige this exercise, Furi helps define a new aesthetic of rarefied action.
I love the ideas, it’s imaginative and doing something different, but I will probably give the soundtrack more attention than I do the actual game.
Although it stumbles in both pacing and longevity, Furi will reel in any player looking for a game that’ll give them a good challenge.
Despite a niggling complaint or two about the overall structure, there is very little to dislike about Furi. It is, no doubt, a truly original title. I won’t soon forget my time with its anthropomorphized desk lamps, time-bending old geezers, and deceptive bunny people. I suspect other people craving something new and unique will feel the same.
If Furi had another month or two in the oven to tighten up its parry system and clean up some of the issues with its interactive cutscenes, then it could be a shining entry in a year loaded with lovable indie darlings.
Furi's beautiful art and interesting ideas are somewhat undermined by obtuse story and janky mechanics.
The Game Bakers have made something special with Furi, capturing the spirit of stylish action and bullet hell in one refreshing package, with minimal fuss.