Destiny 2: Curse of Osiris Reviews
A good addition to the Destiny 2 package.
For better or worse, Curse of Osiris is more of the same.
Curse of Osiris is a great example of how not to make a paid DLC. The product looks like it was stitched together from some previously discarded elements. It should be free, especially since the developers promised more frequent content updates this time around. Bungie should learn from creators of The Division (a great free DLC) or Horizon (great paid The Frozen Wilds).
Review in Polish | Read full review
Destiny 2's first substantial piece of DLC may look pretty, but it's a surface fix that misses the mark on truly pushing the series forward.
Full of repetition, "Curse of Osiris" feels like a step back for "Destiny 2."
A pretty disappointing piece of DLC. We hope that Bungie will learn the lesson and make a better game in the future.
Review in Spanish | Read full review
Curse of Osiris is a thin first DLC for Destiny 2, uninspired and filled with playful boredom - apart from the new Mini-Raid.
Review in German | Read full review
Destiny 2 and its expansions are all tough to review for this very reason. I've got some frustrations with Curse of Osiris–mostly with the lackluster campaign and unvaried patrol space—but it has largely pulled me back in to my traditional weekly ritual of completing various milestones in Destiny 2. How long that will last remains to be seen, but the immediate future looks promising.
It's disappointing because the foundation is there. I can't help but feel that there just wasn't enough time to fully flesh this expansion out.
Sadly, Destiny 2 : Curse of Osiris offers a really short and unsatisfying campaign. The story is unengaging and the whole content feels a bit weak, even if the new raid deserves to be tried.
Review in French | Read full review
Destiny 2: Curse of Osiris is ultimately more Destiny 2 for those who want it, and that would be fine if it wasn't stuffed with so much squandered potential. For its asking price, there's no reason not to expect more from this first expansion. The story missions range from okay to insultingly dull, and the one truly interesting concept that Bungie introduces -- the Infinite Forest -- ends up being little more than a tedious shooting gallery. The most frustrating part of all this is that the developer has been here before, and it still insists on repeating the same mistakes all over again.
There's a fair amount of fun to be had in Curse of Osiris.
Destiny 2: Curse of Osiris - not a bad expansion, which once again reminds us that the Bungie artists are one of the most talented in the industry. Shooting elemets are still great, but the reuse of content, a story full of monstrous dialogues and lack of motivation to play further after going through all the activities can disappoint old fans and players who have been waiting for new content for a long time. Now we can only hope that the real epic in the scale of The Taken King lies ahead...
Review in Russian | Read full review
Curse of Osiris offers little as far as content is concerned. The brief campaign is forgettable and treated more like hold-over content than a proper full expansion. The only real redeeming feature about Curse of Osiris are the Raid Lairs.
Unless you've already bought this as part of a season pass, don't waste your money on Curse of Osiris until Bungie actually changes direction, and I'm not talking about executing their proposed changes which painfully miss the mark yet again. The base game of Destiny 2 is a great shooter for 50-60 hours of solid content on your first play through of a redemptive story. But there is no endgame to keep going beyond that and there isn't anything packaged into this DLC than enhances that initial experience. At this point, if you're desperate for a looter/shooter then either fire up Destiny 1 again, watch Anthem videos on YouTube and hope for a brighter Q4 2018, or else maybe go give the Division a chance. It had a dumpster fire launch but can be had on the cheap now and I hear it's become a very good game in its current state.
Destiny 2: Curse of Osiris has an excellent new raid and an interesting campaign, but is severely lacking in meaningful content and plagued by a host of larger issues that have yet to be addressed.
All I can really say is that Destiny 2: Curse of Osiris is sufficient for someone like me, an admittedly casual Destiny player. I've found it worth the price of admission, and satisfying once consumed.
Curse of Osiris continues to shine in both gameplay and presentation with its new Raid Lair content being some of the best we've seen. However, a short campaign, and Mercury being so small with a sheer lack of activities to do, make completing the quests for new weapons and gear a bit repetitive.
A lacklustre first offering that gets by on a few star turns and the same stirling gunplay.
A short and easy story, dull assaults, boring multiplayer maps and a small social space. That means that The Curse of Osiris could have been great, but as it is, it's far from achieving that.
Review in Spanish | Read full review