Warhammer 40,000: Inquisitor - Martyr Reviews
If you're dedicated to Warhammer 40,000's world you may get some joy out of this but Warhammer 40,000: Inquisitor – Martyr is anything but to-die-for.
Warhammer 40,000: Inquisitor – Martyr severely lacks a much needed polish. The game can offer a tremendous amount of content, and yet almost everything feels repetitive and undercooked.
Review in Russian | Read full review
There's a clear feeling of Martyr being spread way too thin across all the ideas at play, and pretty much every aspect of the game suffers as a result. If it could've trimmed some of the fat and instead focused on a select few features and mechanics, we might well have had a ground-breaking 40K release on our hands. Instead, what we're left with is a half-baked example of what could've been. Buried under its own ambitions to be everything at once is a solid Warhammer 40K story and a slow-burning, serviceable ARPG experience whose shortcomings may be more easily excused by fans of the source material the developers so honorably follow.
If you are a diehard Warhammer 40K fan or desperately need a ARPG, proceed very cautiously. Everyone else can safely avoid this title, as it does nothing that hasn't been seen before.
Though the idea of a Warhammer 40K themed ARPG certainly seems appealing, Martyr largely fails to capitalize on this potential due to unfocused design, clumsy gameplay and an abundance of technical and performance issues, despite boasting strong audio-visual presentation.
Warhammer 40,000: Inquisitor - Martyr feels like a collection of ideas that haven't yet matured.
Too much games-as-a-service cruft gets in the way of a potentially decent action-RPG.
Overly monotonous ARPG focused on simple grind, with half of mechanics that does not work properly. Given the balancing problems, bugs and devaluation of role-playing component, there is nothing in "Martyr" to cling to outside the mediocre story.
Review in Russian | Read full review
This isn't a tactical shooter, it's an action-RPG, where map design and asset placement needs to promote clear pathing and enable fast-paced motion.
Warhammer 40,000 Inquisitor Martyr nails the gothic and grim sci-fi 40K universe, but technical shortcomings and some poor design decisions hurt the overall experience. Online multiplayer, outside of playing with friends, is a nightmare to separate, especially since you'll be randomly dropped into a mission and thrown back to your local hub afterward. NeoCoreGames does have a fluid roadmap on the game's official website complete with seasonal events and content. There is also a season pass that will include new investigations, campaigns, loot emotes and even familiars (pets). Currently, there is a $3.99 servo-skull pet for purchase on the Xbox Store that doesn't appear in-game or crashes your game.
The game could be some spectacular with some changes via updates or even an expansion, but right now it misses the mark.
Warhammer 40,000: Inquisitor - Martyr gets a lot of things right, but drops the ball where it matters most for an action RPG. We're left with a repetitive, not very tactically exciting combat system and itemization that arbitrarily forces you to gear for item level rather than better stats. Everything else is just a nice house built on a shaky foundation at that point. Even the Emperor can't protect this clumsy shoot-em-up from its own sins.
Warhammer 40K Inquisitor Martyr is by no means a bad game, it's just a little misguided in its execution. There's just a bit too much noise for the best bits if the game to truly stand out.
A pretty, yet ultimately unimpressive Action RPG.
Warhammer 40K: Inquisitor – Martyr is a pretty solid ARPG from NeocoreGames with some neat ideas – like procedurally generated dungeons – but it's far too frustrating and repetitive for a mere mortal like myself. If grind is your name though, you should probably change it, but at least you'll like Martyr.
Warhammer 40,000: Inquisitor Martyr (told you the name was ridiculous) is a solid game that I had a lot of fun with…once I got past its blemishes. A patch or two and this game might be a must-own for ARPG fans. Right now though, it is hard to recommend due to its hindrances.
Neocore offers a fascinating story based on the universe of Warhammer 40,000, but wastes his chance with a heavily imperfect technical system.
Review in Italian | Read full review
An enjoyable enough adventure through Warhammer 40K's dark future that never quite manages to exhilarate you.
A great proposal if you are a Warhammer fan, but not that much if you aren't and it's a bit uglier than the original PC version.
Review in Spanish | Read full review
Warhammer 40.000: Inquisitor - Martyr is a nice attempt to create an innmersive adventure in its universe. Altough beautiful in its craft it fails to create a smooth ARPG game. Some ideas, and some classes, just feel a bad design choice since the beggining of pre-production.
Review in Spanish | Read full review