SoulCalibur VI Reviews
If you were ever a fan of the series, Soulcalibur VI will feel familiar and fun. And even if you're newer to the franchise, the relative simplicity of Soulcalibur's mechanics will make it easy to pick up and play.
In all, I’m pleased by my scrappy fights, and my tutelage of Hooves the horse man continues.
Soulcalibur 6 is an exciting fighting game with impressively robust character creation tools and a great roster of fighters, but its single player content is a mixed bag.
SoulCalibur VI's combat could crack even the toughest case of fighting game-phobia; it's strategic, fluid, and deep, but remains as accessible as ever. It's unfortunate that it's hampered by a lack of interesting modes, and that its hefty single-player offerings attempt to shift the focus away from the robust combat system and towards stale, cumbersome stories.
For someone with little Soul Calibur experience before now, I feel that Soul Calibur VI can be a pretty good starting point for someone to the series. The tutorial in Mission Mode will help you learn the basics and you can always look up more advanced moves and techniques for any character at almost any time. Add in the Mission and Story modes and there's a lot to do beyond just fighting several random CPU opponents and calling it a day.
SoulCalibur VI is one of the most approachable fighters I've played in years, while offering plenty of depth for players who wish to attain true skill. It's hard not to recommend, especially when there's so much for all kinds of players to enjoy. Give SoulCalibur VI a try, it's great fun.
SoulCalibur VI offers lots of hours of fun, and not just online. Some interesting additions to the gameplay and the new characters make the gaming experience fresh and varied, even if some animation risks to break the flow of combat. Had it not been for the rather unpleasant decision to block Tira as a Season Pass bonus, Project Soul's latest work would have had very few things to complain about.
Review in Italian | Read full review
All in all, SoulCalibur VI is an accomplished package and a fighting game that just feels great to play.
Soul Calibur VI has the heart and soul of what makes a great fighter great. However, Reversal Edge is a mixed bag, and some presentation elements lack visual investment. Regardless, Soul Calibur VI is the complete package, accommodating to newcomers and veterans alike.
As a reboot to the series' story, Soulcalibur VI is interesting and accessible to all players.
The Project Soul team tried to collect all the best from the previous games in the series into one and made some nice improvements in SoulCalibur VI. I want to believe that SoulCalibur has returned, and this time for a long time.
Review in Russian | Read full review
Soulcalibur VI expands the fighting experience with a brief history lesson surrounding the events of the game. While this does take some time to get used to, it offers some great context while introducing a new method to unlock items. There's a noticeable increase in the game's combat, but offers a familiar experience all-around.
Soulcalibur VI is a great way to bring back the franchise. There is a ton of content to be found and outside of a few omissions, the roster is great. Character creation leaves the door open for plenty of interesting designs.
I'd recommend this to anyone with even a passing interest in the fighting genre, and especially to those like me who just want a fighting game that's fun to play.
SoulCalibur VI is a solid fighting game that offers good mechanics and a lot of content to enjoy some legendary fights with weapons. But the roster feels limited and, in terms of visuals, the game seems to have the same design than SoulCalibur V.
Review in French | Read full review
Thanks to detailed improvements and extensive solo mode very good continuation of a Beat'Em Up classic. Soul Calibur is alive!
Review in German | Read full review
SoulCalibur VI is undoubtedly one of the finest fighting games of this generation, and one worth exploring even if you can't get into the broader fighting genre. With rich and complex campaign modes and robust gameplay, SoulCalibur VI is a game I will return to for years to come.
If you just want a fun 3D fighting game with no extras, then Soulcalibur VI is the grand revival of the franchise you have been waiting for. If you want something more, Soulcalibur VI doesn't offer nearly as much as other fighting games on the market.
Soulcalibur VI feels like a game that's fighting to make a comeback in a world where it isn't sure it's welcome anymore, and the downside of that is that many of its parts feel like they were under-developed to keep costs low. However, much more important is the upside, which is that a fantastic fighting game series has finally come back to us, and it's still just as good as we all remember.
Without a doubt, this is the very best place for newcomers to jump on, but there's still plenty of depth for vetaran fans. In all respects, from the guest character to the presentation and new mechanics, this is the best that SoulCalibur has been in a long time. It's not just one of the best fighting games of the year, it's one of the best games of the year, period.