Far Cry 4 Reviews
UbiSoft Montreal's latest first-person open world shooter is crudely violent and frequently illogical, but it is beauty in motion when it's not killing things that move.
For all its visual appeal, however, Far Cry 4 remains a shallow experience. It has loads of things in it, but having a lot of things is not the same thing as having depth.
The game could have used a better and more nuanced exporation of the psychology and morality of rebellion, and it would have been stronger for it. Still, the beautifully crafted world teaming with life and and almost never-ending sequence of quests is an alluring hook to keep players coming back, in the same way that it doesn't seem to matter how empty a Hollywood blockbuster is, so long as the explosions get bigger and better every time, the audiences will keep flocking back to them.
Far Cry 4 certainly features a lot to love, but Ubi's continued buffet-style approach to content has the game wearing out its welcome far earlier than it should. Still, if you're willing to adopt a pick-and-choose approach to its unbelievable amount of stuff to do, you should have a good time—just don't expect to digest everything it has to offer.
Like the terrain if depicts, Far Cry 4 travels both high and low, representing the good, the bad, and ugly of video games all at once. It's awesome and messy and dumb and fun and annoying and gross and beautiful.
As adventure park, Far Cry 4 performs admirably well. There are ample opportunities and excuses to do within its bounds whatever it is you want to do. The particular darkness of its narrative might be a bit more basic cable than HBO, but there are other parks if that's not your sort of thing. This is the kind of place where even your enemies love you, as long as you say yes to everything. That's the price of admission. Well, that and $60.
It's so much fun that we're relatively willing to give it a pass this time around.
Far Cry 4 is so much like Far Cry 3 that if it weren't for the mountains and elephants I might well have forgotten which game I was playing
Far Cry 4 is radiant with opportunities to both seize and indulge in its power. This speaks to its fondness for connected progression systems, an insistence on emblazoning its geography with scores of content, and meaningful improvements to the blueprint laid out by Far Cry 3. It's the latter that gives Far Cry 4 the most trouble, a sense of déjà vu permeates an otherwise honest artifice, but it keeps a straight face amid its more prominent transgressions.
Far Cry 4 is a visually beautiful game that borrows elements from Far Cry 3 and improves upon them, but the sad and lackluster storyline keep it from being worth the price of a full purchase.
Far Cry 4 takes what made Far Cry 3 so special and expands on a winning formula. With lots to do in both singleplayer and cooperatively you'll find Ubisoft's latest entry to the series a worthwhile investment.
Far Cry 4 may just be more of the same from Far Cry 3, but, in the best possible way. Ubisoft took what was great about the third game, and improved it in almost every way, making this one of the most refreshing, fun and addictive open-world titles available. With solid fundamental mechanics, a superb open gameworld, multiplayer to come back for, and some fantastic DLC, this psychotic voyage through a deadly paradise is worth setting a course for.
It may just be Far Cry 3 with a Himalayan skin and a more believable story but Far Cry 4 is a game you'll struggle to put down. Whether you're battling through story missions, liberating outposts or riding elephants into battle it is one of the best current-gen games out there.
'Far Cry 4' is not a revolutionary game in the series (no pun intended), but it continues to build on the addictive open world gameplay of its predecessors. Kyrat is the best character and has enough content to keep players busy for countless hours. The campaign co-op is a welcome addition. A weak storyline, last-gen visuals, and unfinished multiplayer keep it from the upper echelons of greatness.
Though lazily framed and under-scripted, Far Cry 4 is a gorgeous, systems-oriented playground that provides endless hours of entertainment. And exploding elephants.
It's hard to imagine that Ubisoft had a hard time working on Far Cry 4; all they had to do was build upon what Far Cry 3 established, and that is exactly what they have done. Far Cry 4 is by far the most complete and well crafted game in the series thus far; it has none of its predecessors' faults and all of their strengths, and as a result this is an easy game to recommend. However, it is unfortunate that the developer didn't put a little extra effort into changing the formula up a bit. Far Cry 4 is sure to keep its players entertained for a good while, and I'm hoping that Ubisoft spends a little more time to expand on the series more dramatically in order to prevent it from going stale.
Just don't expect any different results
A disappointing sequel in many ways but a game of such stark beauty and manic fun it is hard to write off entirely.
Despite having a lot of flaws, Far Cry 4 is a lot of fun. Ubisoft has set up a massive sandbox full of stuff to do, and though getting between things can be a bit of a hassle and not all of the activities are great, the core of the game – its gunplay – is exceptional.
It's a brilliant toy, a fantastic tool for players to screw around within when they feel like some lighthearted fun.